Can someone please explain the meaning and use of texture coordinate set
(texCoordSet) for geometry arrays
(in particular a triangular strip array)? The java doc does not explain it.
thanks,
chris
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Hi Alex,
just looking through old emails because I am trying texturing of terrain
models and saw your thread.
How did you get the frame rate up to 30 fps?
Also, do you know how to combine a texture with a more detailed texture on
a triangle strip array?
thanks, and happy new year :) ,
chris
Greg:
thanks, for the insight but i tried it , and did not get any results from
that.
public class PickResult extends java.lang.Object
Stores information about a pick hit. Detailed information about the pick and
each intersection of the PickShape with the picked Node can be inquired. The
PickRes
Alan Hudson wrote:
Exception occurred during Behavior execution:
java.lang.NullPointerException
at javax.media.j3d.Transform3D.getWithLock(Transform3D.java:1876)
at
Please ignore this report. I passed it a null pointer :(
--
Alan Hudson
President: Yumetech, Inc.
it me again,
when i did set the capability in the enumKids to
PickTool.setCapabilities((Node) sg, PickTool.GEOMETRY_INTERSECT_INFO);
PickTool.setCapabilities((Node) sg, PickTool.GEOMETRY);
sg.setCapability(PickTool.INTERSECT_FULL);
i get the error shown below:
java.lang.IllegalArgumentException
Isaac,
At a certain stage it becomes pointless to stare at where the error is
occurring (your mouseClicked()). We have to shift focus more on what it
causing it in the first place.
Your scene graph would be quite an appropriate place to start!
Are there only Cones in your scene graph or what els
Hi,
I wonder if someone can tell me how to restrict the
rotation of a particular axis when using the
PickRotateBehavior method.
I would like my transform to only rotate about the
z-axis. Is there anything similiar to
MouseRotate.setFactor(), advice much appreciated.
Thanks
Greg.
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Hi Kelvin,
In the test program I'm first clippign the view and then adding my shapes in
the scene. I'm not adding any shapes when the slider is moved back. After
moving the slider back, and rotate a little bit, notice the view a little
carefully and you will see that there are more spheres appeari