Hello All, (especially Sun engineers)
I wanted to use this email to get people thinking about how Altivec can increase the
performance of Java3D applications. That is, I hope to see responses to this email.
I know Java3D is not yet supported on the macintosh platform, and I know that most of
u
| VRML 2.0 and Java (JDK 1.1.2)
| --
| Independant study implementing
| shared virtual environments
|
| In the spirit of DOOM we created a maze game
| to demonstrate a shared environment using
|
| VRML 2.0 and Java 1.1.2 only.
|
| Through the EAI of VRML 2.0 the Java app
How do I use a BoundingLeaf? It's not really clear to me
using the Sun tutorials how to use one. For example, can I create a global
region to fly the camera around anywhere without limitations? I recently
solved my scene lockup problem (I was running outside the scheduling boundary),
and
Mario,
a sugestion to change material:
public void setSphereAppearance(Material newmat)
{
mySphere.getAppearance().setMaterial(newmat);
}
and add this capability to Sphere :
sphere.setCapability(ENABLE_APPEARANCE_MODIFY );
--- "ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)"
<[EMAIL PROT
I suspect you haven't set ALLOW_APPEARANCE_WRITE on the Shape3D or you
used Sphere, in which case you don't seem to be able to set this
capability. Looks like you'd have to do the following for each part:
Sphere.getShape().setCapability(ALLOW_APPEARANCE_WRITE);
The reason it works any way is t
Yes, me, but currently it's not a public project.
Contact me privatly if you want details.
- J
- Original Message -
From:
Brian Yost
To: [EMAIL PROTECTED]
Sent: Sunday, February 16, 2003 12:00
AM
Subject: [JAVA3D] Flight Simulation
This may seem bro