I know this is a technical forum. But I could not resist myself in adding a
few lines in response of the quote from Greg Slant about our heightened
awareness about all things alive. This may be true that we have reached
maturity in our understanding of humanism and the rest of it, but in today's
co
Jasmine Kwok wrote:
Are there any checks that I can do to prevent this
exception?
Try checking on what values you are putting into the array. Almost
certainly you have a zero scale on one of the axis values there. If not
zero, something very close to it. Print out the Transform3D to find ou
what is
Are there any checks that I can do to prevent this
exception?
I found out that the exception comes from this line but I could not catch
the exception using try catch:
vpTrans.setTransform(transform3d);
- Original Message -
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECT
Jasmine Kwok wrote:
Hi All,
I've been getting the SingularMatrixException but according to the API, it is thrown in the invert method, which I did not call in my codes. What other methods could have invoked the method or cause the exception?
Java3D performs an inversion of the view transform matri
Hi All,
I've been getting the SingularMatrixException but
according to the API, it is thrown in the invert method, which I did not call in
my codes. What other methods could have invoked the method or cause the
exception?
I have been using TransformGroup and Transform3D,
scale and tra
While I can't comment on the echo features of Java3D sound,
I can attest to the truth of what Nikolai has said about the library.
The sound system is very buggy, and only minor
fixes are being delivered in the 1.3.1 release.
I have managed to get multiple sound sources working
spatialized for the X
Well, in particular, I want to do graph-drawing in 2- and 3-d with graphs
of 10's of thousands of nodes. So, the info sent to the server will
likely be minimal, and the returned info will just be an array of
positions in 3-d, more or less. This can be computationally intensive,
since the energy-m
> > With a software engine it is as faster as your CPU.
> >
> > > - make calls to fast C/C++ routines on the server that the applet
> > > downloaded from
> > >
> >
> > :)) Unable to comment seriously. :))
>
>
> Why is that? Not sure I understand.
>
> -Galen
How are those routines used ? Are they
> With a software engine it is as faster as your CPU.
>
> > - make calls to fast C/C++ routines on the server that the applet
> > downloaded from
> >
>
> :)) Unable to comment seriously. :))
Why is that? Not sure I understand.
-Galen
Ok, but that doesn't answer my other questions.
-Galen
On Thu, 27 Mar 2003, John Wright wrote:
> Galen Wilkerson wrote:
> >
> {snip}
> >
> > - make calls to fast C/C++ routines on the server that the applet
> > downloaded from
> >
>
> I find this rather humorous. "fast C/C++ routines on the ser
Hi
>
> - Build an application that can run as a downloaded applet.
>
Ok. Java can do it.
But Java1.2 features needs JRE plug-in install.
And Java3D also needs a later and separate install.
> - can display thousands of points in 3d space, connected by
> multi-colored, sometimes transparent lines
I have recently came across this issue
http://swjscmail1.java.sun.com/cgi-bin/wa?A2=ind0301&L=java3d-interest&P=R105534
myself and was wondering if anyone has found
a solution for it. It seems to me that when
the OrbitBehavior detects setRotationCenter,
it causes a full recomputation of the vie
Galen Wilkerson wrote:
>
{snip}
>
> - make calls to fast C/C++ routines on the server that the applet
> downloaded from
>
I find this rather humorous. "fast C/C++ routines on the server" If
you are calling a remote routine (even on a LAN) the transmission speed
slows this down to the point of dw
tony Lincoln wrote:
Dear friends,
I want to remove one child from TransformGroup(TG) by
pressing one button, codes like this:
[/CODES]
class AWTInteractionBehavior extends Behavior
implements ActionListener {
private TransformGroup transformGroup;
private BranchGroupBG;
// create a n
Hi,
I am new to the java3d list, but am trying to decide if this is the
platform appropriate to a task I am working on:
I would like to:
- Build an application that can run as a downloaded applet.
- can display thousands of points in 3d space, connected by
multi-colored, sometimes transparent
Dear friends,
I want to remove one child from TransformGroup(TG) by
pressing one button, codes like this:
[/CODES]
class AWTInteractionBehavior extends Behavior
implements ActionListener {
private TransformGroup transformGroup;
private BranchGroupBG;
// create a new AWTInteracti
James,
It almost looks like you have two surface drawing in the same region.
Different graphics cards will render coplanar surfaces somewhat
differently depending on the depth buffer resolution and a number of
other factors. Check your sphere geometries. My guess is that near the
equator of the sp
martin wrote:
Any one help with a problem im having.
When i run an Applet that uses Java3D objects My browser is crashing?
If i create a simple Applet based Program it runs fine as a Framed
Application but as soon as Its loaded by my Browser I get an "hs_err"
type error? The error says "An unexpe
Maybe
your plugin uses a different jdk/j3d than the one that you use when you start
the app from the console. Have you checked that ? That can easily happen,
especially since you say that you have several runtimes available for the
plugin.
If you
don't need to operate several versions of
Martin,
maybe I am doing a stupid sugestion, but did
you try it in another browser ??
Maybe you have a bad IE instalation, and it
promotes the crashes.
Opera 6.0(small) and NetScape 7.0 (big) both
support Java, and I use both to test my applets.
You can D/L Opera without Java. Opera will
Any one help with a problem im having.
When i run an Applet that uses Java3D objects My
browser is crashing? If i create a simple Applet based Program it runs fine as a
Framed Application but as soon as Its loaded by my Browser I get an "hs_err"
type error? The error says "An unexpected err
HI, I am facing one problem in displaying long Text2D. If i created a Text2D with 12 character + 4 extension how to make it 8 character with 3 extension.
FaithfullyZackDo you Yahoo!?
Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop!
Oh, and one thing more. Even if the stero sound rendering did work it
probably wouldn't matter. This is because of bug-4785695. The workaround
doesn't work if you use multible sounds at many different locations.
Once this problem occurs, all the sounds in your locale just keeps
playing forever and
mary meng wrote:
HI :
i found a lot of good featured at the java3D Sound. But i wonder does it
real deliver sound reverberation and 3D audio? so far ven javaSound
cannot
make the achivement of sound echos. Can anybody give me some information
about this? Since i would very much like to use it to i
Hi Kyle,
Actually, starting with this week I'm for the first time happy with my code.
I'm able to correctly display any ldraw model using only the original dat
files (certified or not, it doesn't matter), and the displayed image looks
better than the one provided by ldview, while the memory usage
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