Most likely this is to do with how you're creating the canvas that is
being used in the dialog. When you set the dialog to modal the
setVisible(true) call blocks on the current thread until setVisible(false)
is called. This "blocking" is probably stopping the rendering thread from
running.
Have to
We occasionally see these Exceptions:
java.lang.ClassCastException: javax.media.j3d.GeometryAtom
at
javax.media.j3d.TransformGroupRetained.setTransform(TransformGroupRetained.java:161)
at
javax.media.j3d.TransformGroup.setTransform(TransformGroup.java:111)
at
. . .
We c
As I recall, I found it always returned -1 too,
even with local files. Sorry - don't have a workaround.
At 04:04 PM 3/04/2003 -0800, jrs wrote:
Hi All,
I know sound is very buggy and I've read through the previous posts on sound
but I've tryied everything else so I have nothing left except to t
Hi All,
I know sound is very buggy and I've read through the previous posts on sound
but I've tryied everything else so I have nothing left except to try and ask
here.
The question is in relation to sound durations, in the sound class there is
a method getDuration() which should return the sounds
Do both Canvas3D's stop rendering or just the one in the modal JDialog?
Which operating system?
-Todd
Arnaud Forgues wrote:
(actually I have a JFrame with a 3d scene and another one which is the
JDialog, with another 3d scene. And I would like to have this one on
top of the first in modal mode!)
Hi,
Depending on the detail you need the easiest way would be to use a texture to show NZ
etc.
If you need 'real' geometry for the continents etc then you would probably be best not
to try and place the continents over a
sphere. Instead you shoudd use a geo-transform libary to map real earth da
Hi all,
I am trying to contruct an Earth with all the continents being displayed on
the surface of the Earth using Java3D. My question is ,for example, how do I
display New Zealand on the surface of a sphere ? And also how do I fill New
Zealand with color? Besides, if i would like to contruct New
Thank
you Isaac for this help, but I tried and it doesn’t work !
Moreover,
I read that JDialog are not LightWeight
components although they are swing Components.
Could
it be a problem of frame focus ? (actually
I have a JFrame with a 3d scene and another one which
is the JDialog, with ano
Problems with swing and java3D
, try
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
ToolTipManager.sharedInstance().setLightWeightPopupEnabled(false);
Hope that helps.
Isaac Brobbey
Java2 & Java3D
MS/CIT Project
-Original Message-
From: Discussion
Hello Guys,
I am trying to insert a 3d
scene into a swing component JDialog. This works well
while I set the ‘modal’ parameter to false.
However if I set it to true,
the dialog frame is frozen and my 3d scene doesn’t render!!
I am sorry if it is a
well-known problem between swing and
Thanks Matt. I was not actually able to get your code to work with the
hacking that I'm doing. Instead I did the following:
To refresh...the problem I was having is that I had a SimpleUniverse with an
OrbitBehavior.
The OrbitBehavior worked fine, but I also wanted the ability to set a view
to any
Mario -
I use the orbit behavior and the Transform3D "lookAt" in my application with OK
results. I have included some code snippets below, but I don't think I am doing
anything special. You need to do two things: update the orbit behavior focus point,
and update the view platform transform gro
If you use 'OrbitBehavior' is there a way to also use the 'lookAt' function
of
the viewing transform3d correctly? Does anyone have any example code?
I can use the OrbitBehavior but once I do a single rotation of my view and
then
try to use the lookAt function to set my view I don't get the proper
see if this is helpful:
http://www.j3d.org/tutorials/quick_fix/swing.html
I am new to Java3D, too.
-Mian
--- Marco Lombardo <[EMAIL PROTECTED]> wrote:
> I have a little problem with a program in my
> project.
> I have a JFrame with contains a Canvas3D (in a
> JPanel). I have used 4 JButton in th
I have a little problem with a program in my
project.
I have a JFrame with contains a Canvas3D (in a
JPanel). I have used 4 JButton in this JFrame.
When I push a JButton of this, sometimes
happens that the new JFrame (that must be shows on the first) is shows badly
(it's like if the PC wait
I want to be un-subscribed
- Original Message -
From:
hterrolle
To: [EMAIL PROTECTED]
Sent: Saturday, March 29, 2003 12:30
PM
Subject: Re: [JAVA3D] Memory
Problem
Hi Issac,
I develop an application. And i just find out that it take a
lot of place. I
16 matches
Mail list logo