Hi,
Thanks for the same. However, i think "-Dj3d.usecombiners" has a default
value of false in J3D 1.3.
Raghav
trz wrote:
Raghavendra R wrote:
Hi Kevin,
I tried setting the view transforms but couldn't resolve this issue.Will
the Back / Front ratio affect display changes? My observations are t
It sounds like you need the WalkViewerBehavior that was written by Henry
Sowizral and Dave Nadeau:
http://www.sdsc.edu/~nadeau/Courses/Siggraph99/
The website includes a very good tutorial on Java3D and
WalkViewerBehavior.java is a class that moves the view based on mouse
movements to emulate the
Hi
Vadim,
Unfortunately, I don't have a solution for your problem. I've seen it
too, although on my kind of application it doesn't have any importance, so I was
happy to ignore it.
However, I have noticed that the time to add / remove an object from a
live scenegraph depends very much on the
Hi Josh ... for information on where to ask about Yumetech.com's loaders
that information has been posted before, and about both VRML Loaders
Working
you can go here:
VRML Loaders Working: Nasa uses the Sun VRML Loaders !
ht
Нi.
I new I java 3d. I have a question, about add, remove objects
to java3d scene.
My scene dynamically loaded, (it depend of view position).
So, when I add new objects to scene, I have performance problem. When I just
browse my scene (no add remove) it worked fine.
Any idea
THX.
Wether the scene or the camera moves is just a matter of where the behaviour
is attached.
Attach it to the viewplatform and the camera moves.
Using KeyNavBehaviour and sich is a predefined service (that you don't
actually have in OGL/DirectX). Of cource you can implement your own
movement. This ca
Нi.
I new I java 3d. I have a question, about add, remove objects to java3d scene.
My scene dynamically loaded, (it depend of view position). So, when I add new objects
to scene, I have performance problem. When I just browse my scene (no add remove) it
worked fine.
Any idea
THX.
Sorry, f
Hi,
Can somebody tell me is it possible to have isometric projection in
Java 3D. if yes, how to achieve this.
thanks
Shyam
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In a message dated 5/29/2003 7:58:48 PM Pacific Daylight Time, [EMAIL PROTECTED] writes:
I can
decide the distance of translation and angle of
rotation, how can I do the same in Java3D?
Descriptions and examples are provided in the j3d_tutorial_ch.pdf.
regards,
gerard
Dear all,
I am wondering how to implement a smooth walking
through in a 3D scene in Java3D. Suppose the 3D scene
has been constructed, if I use mouse
behavior(MouseRotate etc) and/or KeyNavigatorBehavior,
it looks like that the 3D scene is being rotated,
translated, not like I am walking through i
Dear all,
I am wondering how to implement a smooth walking
through in a 3D scene in Java3D. Suppose the 3D scene
has been constructed, if I use mouse
behavior(MouseRotate etc) and/or KeyNavigatorBehavior,
it looks like that the 3D scene is being rotated,
translated, not like I am walking through i
Currently checking out DirectX. Did not observe it immediately, but this
doesn't mean anything. Happens seldom, but I keep DirectX installed now and
will notify you if it happens there.
No, currently I cannot extract a test case for it happens sometimes
somewhere in a complex gaming application. N
Joerg 'Herkules' Plewe wrote:
Since 1.3.1 is out, I experience rare erros of geometry completely
disappearing from rendering. Logically it is still in place and can e.g. be
picked.
After this happens you can expect at native exception when trying to
shutdown.
I never saw that behaviour with the la
Is there a problem specifying colors thru' COLOR_3
in IndexedGeometryArray and specifying transparency
thru' TranspAtt to get a transparent colored surface ?
Switching off the U_C_I_O bit I think (after a lot of
hunting down) seems to help.
I should probably check this out in a small testcase
to b
Since 1.3.1 is out, I experience rare erros of geometry completely
disappearing from rendering. Logically it is still in place and can e.g. be
picked.
After this happens you can expect at native exception when trying to
shutdown.
I never saw that behaviour with the latest beta or 1.3.
An unexp
Hi everyone!
Firstly, I apologize if this is a FAQ, but I did search the archives a
bit before I composed this.
Second: is there any way to access the j3d or x3d data structures via
the DOM APIs? If not, is there any work being done or talk about work
being done in that area? If not - jeepers, w
Raghavendra R wrote:
Hi Kevin,
I tried setting the view transforms but couldn't resolve this issue.Will
the Back / Front ratio affect display changes? My observations are that
if i zoom out to quite a large extent the color change appears and on
zooming in, the color change disappears and turns to
Zak Nixon wrote:
Has anyone done any collision detection such as seeing if
you are colliding with an object in the next frame? I am not in need of
"viewer" collsion detection, just 2 objects colliding together. I have
some code doing the WakeupOnCollisonEntry(..) process, but I need
something that
Has anyone done any collision detection such as
seeing if
you are colliding with an object in the next frame?
I am not in need of "viewer" collsion detection, just 2 objects colliding
together. I have some code doing the WakeupOnCollisonEntry(..) process, but I
need something that will deter
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