[JAVA3D] error java 3d

2003-06-11 Thread Gina Zarzano
I keep getting this error:   Java 3D   can't attach Z buffer to back buffer DDER_CANNOTATTACHSURFACE   Any help would be appreciated

Re: [JAVA3D] Geometry compression: Huffman

2003-06-11 Thread Karsten Wutzke
Mark Hood wrote: Date: Tue, 10 Jun 2003 13:02:23 +0200 From: Karsten Wutzke <[EMAIL PROTECTED]> I'm delving into geometry compression for a university seminar. But I still have some problems understanding the variation a the Huffman coding used. The source code for the GeometryCompressor

[JAVA3D] Problems with Lights and Materials

2003-06-11 Thread Dani F.
Hi everybody:   I have a problem with lights and the material of the object. The first thing I do is to set the Appearance of an object. I create a new Appearance, then I create a new Material and set the color of the material with setAmbientColor, setDifusseColor and setEmissiveColor to the

[JAVA3D] Testing Canvas3D with differents depthBuffers

2003-06-11 Thread Alessandro Borges
Hi,,       I appreciate very much if someone, specialy owners of video cards as Matrox, Kyro, and other not so common brands,  could test the attached code, to check how Java3D works with different settings of depthBuffer.   It just creates several canvas3D, with 32, 24, 16, 12, 10, 8 and 0

Re: [JAVA3D] Shape dimensions and bounds

2003-06-11 Thread Alessandro Borges
Why don't you just update the vertices of your ?? create a resizeTo(x,y,z) method inside your boxes classes and implements it by using GeometryInfo... Alessandro - Original Message - From: "Loukas Martinou" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, June 11, 2003 11:31

[JAVA3D] Cas are you still out there?

2003-06-11 Thread Justin Couch
Cas, Please contact me privately. Wanted to chat with you about what's happening with LWJGL etc since Javagaming.org has disappeared off the face of the planet. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com

Re: [JAVA3D] Overlays from J3d.org

2003-06-11 Thread Justin Couch
Zak Nixon wrote: Can someone show me some code in order to generate some overlays (very simple, just displaying a sentence in the middle of the screen.)? If you look in the examples/overlay directory, there's plenty there. Simple statement is you create the overlay and you need to also fetch the be

[JAVA3D] Overlays from J3d.org

2003-06-11 Thread Zak Nixon
has anyone used the label overlays or somehow used the overlay lib to display simple text overlays. I dont need anything fancy.. Can someone show me some code in order to generate some overlays (very simple, just displaying a sentence in the middle of the screen.)? Thanks Zak ==

[JAVA3D] Geometry compression

2003-06-11 Thread Karsten Wutzke
Hi all! I'm delving into geometry compression for a university seminar. But I still have some problems understanding the variation a the Huffman coding used. 1. Huffman coding takes a set of symbols as input to build up the tree. What are these symbols in geometry compression? Are these just the d

Re: [JAVA3D] about freelook.java

2003-06-11 Thread Artur Biesiadowski
Daniele Dellafiore wrote: Ehm... what class are you talking about? Where I can find it? Is it freely re-usable? http://nwn-j3d.sourceforge.net/misc/FreeLook.java This is more a proof of concept than real utility class, so be warned. It allows for FPS like control of avatar. http://nwn-j3d.sourcefo

[JAVA3D] Shape dimensions and bounds

2003-06-11 Thread Loukas Martinou
Hi everybody, i try to write an application that uses box-like shapes to construct modular products (e.g. add boxes in different directions relatively to other boxes to create a rough furniture construction). Each of these boxes can have other shapes internally (surrounded by the box). Each tim

Re: [JAVA3D] AW: [JAVA3D] Off screen rendering hangs, though the rendering res ult is perfect.

2003-06-11 Thread Weisheng
System.exit(0) works, but it will exit from all system.  So it is not the choice if I want to continue with other app.   Canvas3D.stopRenderer() will throw exception as “Illegal operation in off-screen mode”   If I changed the line   GraphicsConfiguration gc =3D dev.getBestConfigura

[JAVA3D] Out of topic: What is VM Size and Mem Usage in Windows Task Manager

2003-06-11 Thread Pasi Paasiala
Title: Out of topic: What is VM Size and Mem Usage in Windows Task Manager Hello All, Sorry to bother you with (maybe) a trivial question, but I still don't understand how I can reliably measure my application's memory consumption. Can somebody tell me what the VM Size actually is and how i

Re: [JAVA3D] AW: [JAVA3D]SimpleUniverse.getPreferredConfiguration returnsNULL

2003-06-11 Thread John Wright
I scribbled a tech note to myself about the Matrox a while ago that it needs: template.setDepthSize(0) I'm not sure if that would help you at all. - John Wright Starfire Research Raghavendra R wrote: > > Hi, > > I was able to get a workaround for this error. This is due to a bug in > the Matro

Re: [JAVA3D] AW: [JAVA3D] SimpleUniverse.getPreferredConfiguration returns NULL

2003-06-11 Thread Raghavendra R
Hi, I was able to get a workaround for this error. This is due to a bug in the Matrox Millenium graphics card drivers (G400, G450, G550 etc) due to which Java3D 1.3 does not find any supported Graphics configurations. By default, the Z-Buffer in this graphics card is a 12 bit one whereas Java3D re

[JAVA3D] AW: [JAVA3D] Off screen rendering hangs, though the rendering res ult is perfect.

2003-06-11 Thread Florin Herinean
Try   public static void main(String argv[]) {    Devicetest dd =3D new Devicetest(); >>>System.exit(0); }   That should stop all the threads and exit your app. You may also try to see what happens if you invoke Canvas3D.stopRenderer(). If you are lucky, that will stop

[JAVA3D] Off screen rendering hangs, though the rendering result is perfect.

2003-06-11 Thread Weisheng
  Hi, I am trying to rendering the 3d view into the image file without any GUI. If I do not extend the program from an AWT or Swing component, the program will not exit after processing (so, holds the memory. The rendering result is perfect). =20 Does any one know how to deal with this?

[JAVA3D] AW: [JAVA3D] j2me+java 3d

2003-06-11 Thread Florin Herinean
JSR 184 Mobile 3D Graphics API for J2ME TM . 2.4 Why isn't this need met by existing specifications? Current proposals for integration of 3D into a Java environment are unsuitable for constrained devices due to ROM footprint, RAM size, or processor power requirements. They cannot be adopte

[JAVA3D] AW: [JAVA3D] How to create a polyedron?

2003-06-11 Thread Florin Herinean
Search on www.google.com. You'll find lots of free C code that can be easily translated to java.   Cheers,   Florin -Ursprüngliche Nachricht-Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]Gesendet: Dienstag, 10. Juni 2003 23:44An: [EMAIL PROTECTED]Betreff: [JAVA3D] How to creat

Re: [JAVA3D] about freelook.java

2003-06-11 Thread Daniele Dellafiore
Flavius Alecu wrote: If the author, or someone who uses this class reads thios, I'äd really need some help from you. This class is great, however, there is one thing which I don't really find useful. When you "look" up or down, you sooner or letar get upside down...when the view is upside down, th

Re: [JAVA3D] about freelook.java

2003-06-11 Thread Artur Biesiadowski
Flavius Alecu wrote: Is there any way to avoid this? Or maybe just adding a block so you can't rotate so far on the y-axis, maybe only till you face upwards or downwards...?? Yes, block possible angle in up/down look. Maybe even a bit less then straight up and straight down - mouse starts to be un