Is anyone using the j3d.org navigation capabilities
with collision detection implemented? If so, can someone send me a working demo
that shows the collision detection working?
I have tried all the demos included with the
j3d.org package, and none of them use the collision detection feature.
I have an application that is largely working in Swing but has a 3d viewer involved
for which I use Java3D. This is all, to my surprise, working pretty much as expected,
but when I add the Canvas3D to the swing application it draws a big old black
rectangle over the middle of my screen (outside
Hi,
as I haven't worked with Java3D since over 2 jears now, I would like to ask you to
give me some feedback about the current state of
Java3D.
1)
There have been requests in the past for OpenGL calls. AFAIK this is not (yet)
possible. Am I right ?
2)
The release I was working on had a bug ren
This happens on IE & JRE 1.4.x only. This happens with any applet, it is not
Java3D specific.
I could not reproduce on IE & JRE 1.4.0_01 (IE 5.5 Win 2k)
I could not reproduce on IE & JRE 1.3.1_08. (IE 5.5 Win 2k)
I could not reproduce on Netscape 7.0 & JRE 1.4.x
Alessandro
- Original Me
First thank you justin, for your answer. problems sovlved!
now i have another one which i try to solve.
i want to measure the size of objects and wrap them with a transparent box.
but i don't know how get the objects size. i tried "getBounds" but doesn't work
properly. I get something, but its a
I've confirmed that the same thing happens in WinXP and IE
6.0.288.1106.xpsp2.030422-1633
Java3D 1.3.1 (DirectX)
JRE 1.4.1_03
- Original Message -
From: "Karsten Fries" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 01, 2003 7:17 AM
Subject: [JAVA3D] Stalled IE
Hi there
Christian Schnabl wrote:
I've got problems with transparency. during rotating an object that has parts of it
transparent, these parts suddenly loose their transparency and start to loose their
culling. looks like they are turned inside out.
could be a normal flip?
thanks in advance,
chris
===
Adam Shadbolt wrote:
Hello all,
I am using the built in loader to load a VRML file.
My problem is when I access the geometry for the object it is not as it
is in the .wrl file.
So in the vrml file there is one shape that is made up of 7000 vertices.
I want to move specific vertices; e.g. move ver
I've got problems with transparency. during rotating an object that has parts of it
transparent, these parts suddenly loose their transparency and start to loose their
culling. looks like they are turned inside out.
could be a normal flip?
thanks in advance,
chris
===
Hi there,
i just found a nasty problem with Java3D and the Internet Explorer (Version 5.50).
here is how to reproduce it:
- start a demo application from the Java3D demo folder (e.g.
demo/Appearance/AppearanceTest_plugin.html or the HelloUniverse_plugin.html)
- click with the right mouse butto
Hello all,
I am using the built in loader to load a VRML
file.
My problem is when I access the geometry for the object it
is not as it is in the .wrl file.So in the vrml file there is one shape that
is made up of 7000 vertices. I want to move specific vertices; e.g. move vertex
121 to poin
In a message dated 7/1/2003 12:15:05 AM Pacific Daylight Time, [EMAIL PROTECTED] writes:
I don't know where you read that, but it's not in the J3D documentation,
"Only one path exists from the root of a tree to each of the leaves; therefore, there is only one path from the root of a scene graph
hi all
thought i'd share this tip...
i was always annoyed by the stuttering
during the first 30 seconds of my java3d apps.
after experimenting with various command line options
http://java.sun.com/docs/hotspot/VMOptions.html
it seems the pauses are happening whenever the hotspot compiler
compile
c0, c1 and c2 are RGB colors , i.e all color
channels (red, green and blue) , of source 0, source 1 and source
2.
The math operations between a color
source and other(s) are done as the operation rules (read javadoc). I
guess it happens as each channel color are independently from the
o
does anyone happen to have the source code that
generates these real time shadows?
- Original Message -
From:
Alessandro Borges
To: [EMAIL PROTECTED]
Sent: Monday, June 30, 2003 2:31 PM
Subject: Re: [JAVA3D] Shadows
There is some demos available below, but I
- Original Message -
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 01, 2003 9:15 AM
Subject: Re: [JAVA3D] [cyclic scene graph]
> Fausto Mancini wrote:
>
> > A is parent of B.
> > A is parent of C.
> > D is parent of B.
> > D is parent of A.
> >
> > T
Fausto Mancini wrote:
A is parent of B.
A is parent of C.
D is parent of B.
D is parent of A.
This is a cyclic graph even if no node is parent of itself
No it's not. A cycle, by definition, says that you must be able to get
to the parent of a node by traversing at least one of it's children's
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