Look here:
http://www.hardcode.de/jxinput
JXInput has a module that implements the common Java3D sensor stull. But
IMHO it is better to implement custom control, which JXInput is capable of
as well, of course.
- J
- Original Message -
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAI
This seems similar to Merlin Hughes' article 3D Graphics Java: Render
Fractal Landscapes. I know that the org.j3d.* package has a lot of
terrain rendering tools, but the question that I have is how do you
calculate your triangles and strip arrays when your data is a single
array vice a double arra
Nikolai,
> Once there was a great tool at:
>
> http://www.*tornadolabs*.com/News/J3dTree_Home/j3dtree_home.html
I use it in some of my examples. Information and links at:
http://fivedots.coe.psu.ac.th/~ad/jg/ch8/
- Andrew
> Date: Mon, 14 Jul 2003 10:16:23 +0200
> From: Botha Levente <[EMAIL PROTECTED]>
>
> I have a createSceneGraph class in which i put my body parts (all body
> parts have their own classes) in a hashtable, then i put them to my
> root branchgroup.
>
> I have created a keyboardbehavior to hav
> Date: Sat, 12 Jul 2003 11:29:51 +0100
> From: Lewis Walker <[EMAIL PROTECTED]>
> Organization: Rhema Designs
>
> > We haven't seen this problem. There have been a lot of bug fixes from
> > Java 3D 1.3 to 1.3.1; you may want to try upgrading to see if the
> > problem is still there in 1.3
If you haven't seen it yet
http://www.javaworld.com/javaworld/jw-07-2003/jw-0704-3d_p.html
Just when you thought it was all over :-)
Raj Vaidya
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Hi,
is there an easy way to Scale the view to make an Object fit the visible Canvas Size?
I just want to make every Object, no matter what size, to fit the Canvas3D Size.
Thanks in advance,
Chris
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kindy huang wrote:
I write a program using Xj3D's X3DLoader to browse
VRML2.0 files.
The attached are two files I downloaded from web,
their 3D scenes can be seen using Cosmo Player or
Cortona VRML client, but they cannot be loaded by my
program(and Crossroad3D). One of them seems in binary
format
Hi,
I am having some problems with textureattributes during the visualization stereo.
I am presenting two textures (one for each vision) and intend to put into motion them
in execution time.
The problem is that the textures are not presented.
But in vision mono, yes.
What I can make?
thanks.
On Sun, 13 Jul 2003, kindy huang wrote:
> what 's wrong with these VRML files or with my
> program?
In the first case, the file is compressed with GZIP. If the mime-type
is set to model/vrml without the appropriate content-encoding set, then
we do not read it. In the same way that naming a file w
On Sat, 12 Jul 2003, Wendel B Silva wrote:
> Someone have any sample of Joystick using DirectInput ?
Have a dig around for JXInput.
Justin
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of the m
I was able to render your to VRML files using the
reliable SUN VRML Loaders using Java3d after
-
commenting out the VRML for the Sound files
( which you did not include ) ... the Sun
Loaders do support playing Sound files with
animation and mouse cl
I couldn't use loaders for converting .3DS models to the java code. I have tried Load3DS.java and Show.java within a 3DS model which I have downloaded from web but I couldn't get the image to the screen.
Is there anyone who has an example application that utilizes a .3DS model or is there any oth
Hi all
Thanks for the tips but i cannot resolv my problems because of the
following.
I'll describe my app.
I have a createSceneGraph class in which i put my body parts (all body parts
have their own classes) in a hashtable, then i put them to my root
branchgroup.
I have created a keyboardbehavior
Once there was a great tool at:
http://www.*tornadolabs*.com/News/J3dTree_Home/j3dtree_home.html
where has it gone? Anybody got a valid link?
Regards
Nikolai
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Please, show code how you create all the views branchgroups and canvases
again. Better send all code.
Vladimir A. Vernikovski
Programmer
---
JPROOF Technologies Ltd.
- Original Message -
From: "Ben Moxon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
S
Hi,
Someone have any sample of Joystick using
DirectInput ?
thanx
Wendel B Silva
The Java 3D Frequently Asked Questions list for Monday July 14 2003
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If there
Algorithm for Shadow Volume...
I see a approach for it here:
(OGL demo & paper)
http://www.geocities.com/tom_j_hall/
Any comment about how to implement a Java3D version ??
Alessandro
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Can someone help me determine the cause of this
problem?
java.lang.UnsatisfiedLinkError:
useSharedCtx at
javax.media.j3d.Canvas3D.useSharedCtx(Native
Method) at
javax.media.j3d.Canvas3D.(Canvas3D.java:1193)
at javax.media.j3d.Canvas3D.(Canvas3D.java:1058)
Thank y
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Hi !
I am on first steps into Linux world, and I
just finish a test running some Java3D applications in a GForce
hw accelerated Linux system. Seens good !
But I looking for tools ou how-to to toogle
on/off some features, as depth buffer, anti-aliasing, etc.
Any help will be welcome.
Alessa
> We haven't seen this problem. There have been a lot of bug fixes from
> Java 3D 1.3 to 1.3.1; you may want to try upgrading to see if the
> problem is still there in 1.3.1.
Actually, it is 1.3.1 that I'm using.
> Where are you performing the call? Attribute changes won't
necessarily be
> sync
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