Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread Chris Fenton
Tube code looks sound. It looks actually a lot like what I have been trying to do, but failing. I am actually programming in jython, there are probably not a lot of us on the list. Yes, there are reasons why we are using jython. I will give the code a try tomorrow. I will be sure to credit Peter W

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread Chris Fenton
It might help for the list to know, - In what form do you have the lines? (what data structures) > simple list of points and - What are your requirements for tubes? E.g. do they need to be hollow/doesn't matter, open/closed ended, smooth/jointed... > hollow > open > smooth Chris

[JAVA3D] Switching among different camera views

2003-07-24 Thread [EMAIL PROTECTED]
I'm developing an application that displays simulated animals in an environment. I would like for the user to be able to select any of the following camera positions and behaviors: 1. Top view - the camera looks down and does not move 2. Animal view - the camera moves according to the same transf

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread Chet Urata
Greetings, Chris, I received the tip below from Mr. Borges. It was, as you would expect from him, an excellent tip. I used the his classes as examples to create a tube from a series of points that defined the path. The source is on the following site: http://www.idx3d.ch/idx3d/idx3d.html.

[JAVA3D] Questions

2003-07-24 Thread Yu Wang
Title: Message Hello List!   I have two questions, could anyone who has the experience in these give me some hint?   1. At what time does an interpolator's processStimulus() method is called? In other words, what the defaultWakeupCriterion is been initialized as? If I want to do something

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread trz
Chris Fenton wrote: I have been struggling a bit with this. I have a 3D line, I would like to generate a 3D tube. Any Hints, Hi, you have to generate the vertex of the triangles (a float array), place them in some kind of GeometryArray (with setCoordinates), and attach it to a Shape3d. Where you p

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread Lars Huttar
It might help for the list to know, - In what form do you have the lines? (what data structures) and - What are your requirements for tubes? E.g. do they need to be hollow/doesn't matter, open/closed ended, smooth/jointed... Lars > -Original Message- > From: Discussion list for Java

Re: [JAVA3D] Transparency Question (Modulation and Ordering)

2003-07-24 Thread Jack Bowie
James Sheridan wrote: > Hi All, > > I've got a transparent gif that I want to use as a texture but I can't > figure out how to make just the transparent section of the gif invisiable > while leaving the rest untouched - any pointers please? FWIW, I've successfully used small gifs with transparent

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread Chris Fenton
Granted, I am new to java3d, but extrusion nodes are not covered in Selman Java 3D programming, nor do they seem to be well documented with java3d. My lines have no pedictable geometry, two of the example I saw relied on this fact (a spring, and gears) Could you point at an example, Chris =

Re: [JAVA3D] 3D line to 3D tube

2003-07-24 Thread P Watson
I think you need an extrusion node Paul Watson (Senior Design Consultant) www.rcid.ncl.ac.uk Resource Centre for Innovation in Engineering Design Bruce Building University of Newcastle Upon Tyne Newcastle Upon Tyne NE1 7RU, UK Tel: 0191 222 5306 -Original Message- From: Chris Fenton [mai

[JAVA3D] 3D line to 3D tube

2003-07-24 Thread Chris Fenton
I have been struggling a bit with this. I have a 3D line, I would like to generate a 3D tube. Any Hints, Chris === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTERE

Re: [JAVA3D] Animating body

2003-07-24 Thread Botha Levente
What Alessandro wrote, solved my problem. I can add the rotationinterpolator to my class but it doesn't makes any rotation. Bye, Levi === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the mess

Re: [JAVA3D] Antwort: Re: [JAVA3D] a quick 3d transform question, please help

2003-07-24 Thread MisterXen
Hi George, I just saw the email on the search for a solution to transforn a point from one coordinate system to another. I am not sure whether the desired new coordinate system (a, b, n) is orthogonal. I´m not sure, how the plane of Brian is oriented, but I assumed that vec(a) lies parallel to the