Re: [JAVA3D] goodbye for now

2003-08-01 Thread kindy huang
what happened? Why are these contributors leaving Sun? Does this mean there will be no one continue working on Java3d any more?(recall that many people are saying Java3D is dead several days ago, not sure any relationship between these news?) Wish you all the best! -M. --- Kelvin Chung <[EMAI

Re: [JAVA3D] goodbye for now

2003-08-01 Thread Kelvin Chung
Mark Hood wrote: Looks like I'm no longer at Sun. This is a great community of users and developers and I feel privileged to have worked on this API and to have interacted with everybody here. You folks are talented and ambitious, and I'm sure you'll keep developing awesome applications with Java

Re: [JAVA3D] goodbye for now

2003-08-01 Thread Lan Wu-Cavener
Hi, Mark: Thank you for your help and support. I have learnt a lot from the experts like you in this group. I give my best wish with my sincere thanks to you. As my own future is uncertain in another two months, I also like to take this chance to thank those who kindly gave helps to me in the past

Re: [JAVA3D] goodbye for now

2003-08-01 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
Mark, thank you for contributing so much to this group and helping us out with any questions we had. Mario Mariusz Zaczek NASA - Johnson Space Center Automated Vehicles and Orbit Analysis / DM35 Flight Design and Dynamics Division Mission Operations Directorate Bldg: 30A Room: 3040A Discl

Re: [JAVA3D] goodbye for now

2003-08-01 Thread Mona Wong-Barnum
Hi Mark: I'm really sorry to see you go as you've been a terrific supporter of Java 3D. Thank you for all that you've done for us. I wish you the very best and hope you'll continue to participate in this area. sincerely, Mona

Re: [JAVA3D] goodbye for now

2003-08-01 Thread Yazel, David J.
That sucks Mark :( Please let us know where you end up and you can always find us kicking around the 3D community. Good luck on your future endevors! Dave Yazel -Original Message- From: Mark Hood [mailto:[EMAIL PROTECTED] Sent: Friday, August 01, 2003 2:27 PM To: [EMAIL PROTECTED] Subje

Re: [JAVA3D] goodbye for now

2003-08-01 Thread Alessandro Borges
this is really bad news... Good luck, Mark. Alessandro - Original Message - From: "Mark Hood" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 01, 2003 3:26 PM Subject: [JAVA3D] goodbye for now > Looks like I'm no longer at Sun. > > This is a great community of users and

[JAVA3D] goodbye for now

2003-08-01 Thread Mark Hood
Looks like I'm no longer at Sun. This is a great community of users and developers and I feel privileged to have worked on this API and to have interacted with everybody here. You folks are talented and ambitious, and I'm sure you'll keep developing awesome applications with Java and 3D graphics,

[JAVA3D] Creating a sky box

2003-08-01 Thread [EMAIL PROTECTED]
Every Java3D example I see with a background uses a Sphere. How do I create a Box as the background? This is what most first-person shooter games do - the box has textures on all sides for the sky, horizon, and ground. - How do I create normals to a box that are directed inwards? The GENERATE_I

Re: [JAVA3D] Pick Behavior problem: 3 examples with sourcecode including Selman's VRML Picking Demo

2003-08-01 Thread P. Flavin
Here are 3 demos of Picking that work succesfully. Java3d, and Picking in particular require a number events to take place in the proper order including creating a scenegraph, setting capability bits, combining the scenegraph with the canvas, etc. so starting with working code that demonstrates

Re: [JAVA3D] Fw: Loaders and Animation

2003-08-01 Thread Alessandro Borges
Yes, it is possible. But for face animation I guess you will need to update the vertex nodes, instead using TransformGroups and Transform3D. See "Skin and Bones" about a mesh deformation at J3d.org : http://www.j3d.org/utilities/bones.html   And see also about Morph. I guess it can help you

[JAVA3D] Pick Behavior problem

2003-08-01 Thread P Watson
Hi I was wondering if someone can shed some light on a problem. I have a shape whitch i have placed on a canvas and which i would like to add another shape to join onto it. I have a pick routine which provides the x,y,z coords but unfortunately causes an error when i

Re: [JAVA3D] setting capability bits for the viewing platform att ached to the simple universe

2003-08-01 Thread JP Lee
GJA: Thanks. I'll call you @ 8AM if there's a problem - like the floors are still too tacky. Should be OK, though. Last coat goes on today, but it's raining and humid - not good drying weather. jp > -Original Message- > From: Mark Hood [mailto:[EMAIL PROTECTED] > Sent: Thursday, July 31,

[JAVA3D] change InputDevice while the app is running

2003-08-01 Thread Ralf Bednarz
hello is it possible to switch to another InputDevice while the application is running? I want to have some button (for mouse , for keyboard and for speech) and would like to switch the input device so I can have different possibilities to navigate in my application. But I get the RestrictedAc

[JAVA3D] Front Shape problem

2003-08-01 Thread nagehan pala
hi all, i have two different shapes in my program and when you click on one of them, a menu is opened and also they have different menues. when one of the shapes is front of the other and you click on the front shape two different menues are opened!!! the problem is that... does anyone tell me wh