Take care about depth buffer. Some video cards must be
set to 32 bits to be able to run Java3D. You can also
set at least o zero depth buffer to your canvas3d
GraphicsConfigTemplate3D template = new
GraphicsConfigTemplate3D();
int bufferDepth = 0 ; // bufferdepth
template.setDepthSize(bufferDepth)
getCoordRef3d()
Deprecated. As
of Java 3D version 1.3, use geometry by-copy for Point3d arrays
In the 1.3 Release of Java3D getCoordRef3d and
setCoordRef3d are deprecated. How can one get round this for GeometryArrays that
are set in BY_REFERENCE mode.
What is by-copy ?
How d
Hi,
I too have found that by default linux does software rendering. In my case
(SiS650 integrated graphics) it was a case of downloading my SiS driver and
downloading the latest version of Mesa - recompiling and installing. The
other advantage of upgrading Mesa was that I went from OpenGL 1.2 to
Nikolai V. Chr. wrote:
What is bounds supposed to be in the transformGroup above the
viewPlatform?
Mine is autocomputed to: center (0, 0, 0) rad= -1.0
I find this very strange.
I just observed that invisible nodes also have this strange bounds.
So I suppose that its fine, since the viewplatform
Sorry for replying to my own email but I’ve
been searching the web and there seem to be a lot of people with the same
problem as me. But I found an answer.
To get the position you need to call the get(Vector3f
) method on a Transform3D. You get the Transform3D from the TransformGroup.
S
Oops. Anyways, we do here what you all are saying and are trying to
work through the issues. The timing of current events isvery unfortunate,
and I wish nothing but good things for anyone who has worked on Java 3D.
Doug Twilleager
Sun Microsystems
Doug Twilleager wrote:
Thanks Paul. Because of
Ian,
I'm afraid I disagree. While Mac support would be great and certainly a
big benefit to Java 3D, I doubt lack of Mac support had much of an
impact on the success of Java 3D.
Fading, on hold, or cancelled support of Java 3D in my opinion is a huge
mistake of Sun's. APIs like Java 3D are criti
Hello,
I’m writing a program for my Comp Sci Masters and
I’m trying to get the positions of objects within the scenegraph but have
no idea how to do it. I’ve read about using getLocalToVworld() but
it said the node was not compiled. Anyone got any ideas?
Cheers
Rich
Birmingham Univers
hi all,
I'm currently using a switch group to display a scratch book animation of vrml
objects. Each time a vrml file (2M size) is parsed it is added to the switch
target.
After three load
/**
Scene = null;
for(all the vrmlObject){
try {
s = loader.load(vrmlObject.getPath());
Hi,
when I say size I meen the size that the virtual machine is allocating to a
particular branchgroup. It the size in byte.
Serge Bernier
===
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of the me
Thank for the replys.
I install nvidia drivers as described and I have good HW acceleration
and OpenGL 1.4 ;-)
Even my dot3 bumpmap and my spheremap texture demos works fine.
Just the very high polygon count models are slow.
I will try the new 4496 Detonator for LinuxIA32 and see what happens.
I
Hi all,
I have a JApplet displaying some 3D stuff and I want to lauch a vrml file in
another explorer page from my applet after a button have been pusch. Does
anybody know how to code this?
Serge Bernier
===
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hi list,
I was wondering if there will be an upcoming release of Blackdown's Linux
version of Java3D 1.3.1 which is still pending?
Since the next release of Java3D seems to come... eh... much later :-(, it
maybe gets difficult for Blackdown to put that out.
Are you still around, Jürgen?
Cheers Lorenzo. I'd looked at that in the beginning but had very little
idea what was happening. Now I've played around with it a bit more,
you're right, getLocalToVworld is much easier.
Cheers
Rich Bone
Birmingham University
==
Bernd Fondermann <[EMAIL PROTECTED]> writes:
> I was wondering if there will be an upcoming release of Blackdown's
> Linux version of Java3D 1.3.1 which is still pending? Since the
> next release of Java3D seems to come... eh... much later :-(, it
> maybe gets difficult for Blackdown to put that
Brian Tarbox wrote:
I'm the color of Fog effect things it shouldn't.
I have a wide/flat box (x=1000, y=1000, z=0.01) with a earth color acting as
a background.
I then add a Fog with a min distance of 500 that's colored light blue.
I see all of the background some combination of the two colors.
Serge Bernier wrote:
Hi,
when I say size I meen the size that the virtual machine is allocating to a
particular branchgroup. It the size in byte.
Hi,
I think there is not a simple answer, the best you can do is some
"indirect" measure.
Here you can find some info
http://java.sun.com/docs/books/pe
Hi,
I was hoping someone may be able to help.
I have a primitive box vrml file which I have loaded into my Java3d
scene and I would like to click on it to get the x,y,z coords.
The x and y coords provided seem fine but I don't understand why the Z
coordinate seems to vary between -1 & 1 dependin
Doug Twilleager wrote:
Do you have normals on your lines and points? Lighting is disabled
without them.
Doug.
That did the trick, thanks.
--
Alan Hudson
President: Yumetech, Inc. http://www.yumetech.com/
Web3D Open Source Chairhttp://www.web3d.org/TaskGroups/source/
Hi,
That does not seem to work, it gives all sorts of spurious/weird Z
coords. Basically all I want is a constant Z value if I click
Anywhere on the face of a shape no matter if I have rotated the shape
around. I want it to be relative to the centre of the shape and not the
world.
Thanks
Paul
P
oops.
I create a specific Appearance node for each of my Shape3D nodes and save
references to each. Many of the appearences are identical initially,
although they may each eventually have unique colors as a result of user
input.
While the scene is live, I call the Appearance node "setMaterial" met
That's the point.
If the geometry's vertexes has colors than
Appearance's material will not override it.
Remove the vertex colors and the lines and points
will accept the material settings.
Alessandro
--- Justin Couch <[EMAIL PROTECTED]> escreveu: > Doug
Twilleager wrote:
>
> > If lighting is
Do you have normals on your lines and points? Lighting is disabled
without them.
Doug.
Justin Couch wrote:
Alessandro borges wrote:
That's the point.
If the geometry's vertexes has colors than
Appearance's material will not override it.
That's not what we're saying. This is a plain line/point
Hi Java3D team and everybody,
I dream of being able to specify an array of let'say - int - (rgba)
to a texture and then, when you modify this array the changes are
reflected directly in the 3D world. It would mean that it would be possible
to show a movie (and a lot more) with no garbage collectio
Johannes Neubauer wrote:
Hello,
I’ve a real big Problem with Java3d. I try to program a Java3d
multiplayer Space Shooter. The objects like the landscape and the space
ship models are loaded with a loader (ObjectFile). My 3d Modeling
Program exports Wavefront .obj files only without lights and ma
Hello,
I’ve a real big Problem with Java3d. I try to
program a Java3d multiplayer Space Shooter. The objects like the landscape and
the space ship models are loaded with a loader (ObjectFile). My 3d Modeling
Program exports Wavefront .obj files only without lights and materials and so
o
At 09:10 30/05/2003 -0700, you wrote:
Zak Nixon wrote:
Has anyone used the collision detection library from j3d.org?
Yeah, me :)
Can someone send me a snippet of code to make the collision detection
behaviors work?
To make it work, you need to make sure that you either clock it yourself
with your
hii,
do you know financial data visualization chart tool that is
changable in XYZ coordinates?
when I change line, it must send me changed
datas. it must be maked with java3d api.
===
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yes i know
-Message d'origine-De :
Taner Diler <[EMAIL PROTECTED]>Ŕ
: [EMAIL PROTECTED]
<[EMAIL PROTECTED]>Date :
jeudi 14 aoűt 2003 16:50Objet : [JAVA3D] 3D financial data
visualization
hii,
do you know financial data visualization chart tool that is
changab
Auguste Genovesio wrote:
Hi Java3D team and everybody,
I dream of being able to specify an array of let'say - int - (rgba)
to a texture and then, when you modify this array the changes are
reflected directly in the 3D world. It would mean that it would be possible
to show a movie (and a lot more)
Hi Johannes,
I guess you will find the Java3D Tutorial very usefull. You can get it
at Java3D Collateral page:
http://java.sun.com/products/java-media/3D/collateral/
About materials and Wavefront OBJ models:
The best 3D tools exports allongside Wavefront OBJa small text file with
".mtl" extension.
Are lines and points susposed to be affected by Materials in Java3D? I
thought so, but they don't seem to be. I can't find support either way
in the API/Spec documentation.
--
Alan Hudson
President: Yumetech, Inc. http://www.yumetech.com/
Web3D Open Source Chairhttp:/
Hello!
I am in need of
some assistance in researching some basic picking. The short story is - I
have a scene with a number of TGs, which I would like to be able to select (one
at a time). All I want to do is be able to print the object's name in my
sout.
I read about the
classes for picki
Justin,
Please send us a test program, if you aren't seeing what Doug has
stated. We'll
investigate it.
- Chien.
Justin Couch wrote:
Doug Twilleager wrote:
If lighting is enabled, then material should apply to all geometry
types -
just like in OpenGL. Might be a driver bug.
Can't be a driv
> > I try to make a 3D-Game with Java3D. Some people say Java’s
> too slow for
> > a good 3dGame.
>
> Hi,
> my advice is not to trust too much these rumors.
> Newest JVMs are very fast.
> Benchmarks are not "the truth", but I think are much better
> than rumors
>
I agree with you. Java perform
Hi all,
I'm opening a cloth simulation applet.
(http://vr.kaist.ac.kr/~redmong/research.htm)
And I'll open a VRML Loader which can load animation
infomation and can be used for the skinning animation.
Welcome to your advices.
I modified the Java3D demo program "AppearanceTest" to mimic the behavior
that was failing for my application. I attached the source and bytecode if
you want to check it out...
Of course, it's not like I can look forward to having it fixed anytime
soon...
If I carry a picket sign outside of Macinto
If I initialitialize like this:
Appearance ap;
void init() {
ap = new Appearance(currentCol);
shape = new Shape3d();
shape.setAppearance(ap);
}
void setMaterial(){
}
Should I then be able to change the material at will later on
_
Hi,
I know it is not the right place to ask this question but it
is a strange problem. I got this message.
and i do not know on wich direction to look to rsolve
it.
java.net.SocketException: No buffer space available (maximum
connections reached?): connect
thanks if someone got the answer
I agree with the sentement regarding commercial grade 3D applications, I think
that the time is definitally right for this. However, I have now lost faith
in Sun's Java3D. I started my project several months ago in Java3D. Life
interrupted for a few months and by the time I got back to it, all o
Ok, here is the code:
Color3d fogColor = new Color3f(0.1f, 0.1f, 0.1f);
LinearFog fog = new LinearFog(fogColor, 500, 1000);
backgroundTransformGroup.addChild(fog);
This is the last TG added. What I see is that all items, anywhere in the
scenegraph regardless of their distance from the viewer
The problem here is that you are trying to change the Geometry of a
Primitive. Primitives by default have a shared geometry and thus shared
appearance. Here is the blurb from the Javadoc, it suggests changing the
shared geometry flag to get around this.
"Base class for all Java 3D primitives. By
Hi Alessandro,
Thank you very much! Your code was very helpful! Do You have made any 3d
projects with java? If yes, give me a link please!
Sincerely,
Johannes Neubauer
-Ursprüngliche Nachricht-
Von: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Im Auftrag von Alessandro Borge
Hi,
I am trying to install the Java3D API using the
files dowloaded from the official sun page, the name of the file is:
"java3d-1_3_1-solaris-sparc-rt.bin" but when I execute it it says that the file
is corrupted. I have downloaded it many times and it happens always the same.
Does anyone
One example around me, in our school's cs computer lab
all machines used Sun solaris before, now they are all
changed to Linux.
--- Paul Pantera <[EMAIL PROTECTED]> wrote:
> I was a member of the Java 3D group at Sun from its
> inception to the initial
> round of layoffs in November 2001. So per
You can use getUserData() and setUserData(Object o). It can
contain any object so a String containing the name can be used.
Here is a piece of code I use that gets the names and positions of BranchGroups
and TransformGroups. The first piece of code gets all the Groups (pass it
the sceneg
On Friday 08 August 2003 00:02, you wrote:
> Hi all,
>
> How can i be sure that java3D use the video card and not a kind of
> software rendering ?
run some sort of OpenGL/D3D benchmark on your system or run a non-java program
which uses them. If your other applications are using the video card th
On Saturday 09 August 2003 00:32, you wrote:
> > -Original Message-
> > From: Paul Pantera [mailto:[EMAIL PROTECTED]
> >
> > ... Perhaps they will
> > eventually decide to make Java 3D open source. However, be
> > careful what you wish for. The Java 3D source is huge and
> > complex. Th
Could anybody send me the source code of a very
simple 3D class? Something like the ColorCube class. I'm a beginer but I
need to learn quickly how to create my own geometries and
appeareances.
Thanks,
Cheers,
Boby
===
To
is there any web
site to look?
- Original Message -
From:
hterrolle
To: [EMAIL PROTECTED]
Sent: Thursday, August 14, 2003 5:57
PM
Subject: Re: [JAVA3D] 3D financial data
visualization
yes i know
-Message d'origine-De :
Taner Diler <[EMAI
nagehan pala wrote:
hi all
There is a problem in my program. I added OrbitBehavior to viewingPlatform.
When I rotate the platform, all shapes are rotated as expected. When you
click on one of the shapes, the name of this shape is shown, using Text3D.
However the text3d string is not shown properly,
Trz, Bill,
You bring up some good points. Thanks for clearing it up.
Gili
On Sat, 9 Aug 2003 16:04:08 +0200, trz wrote:
>Gili wrote:
> > Hi,
> >
> > I've spent the past three weeks reading the Java3D tutorial
>and coming from a
> > world of J2SE and some J2EE background I find t
Johannes Neubauer wrote:
Hello, Everybody!
I try to make a 3D-Game with Java3D. Some people say Java’s too slow for
a good 3dGame.
Hi,
my advice is not to trust too much these rumors.
Newest JVMs are very fast.
Benchmarks are not "the truth", but I think are much better than rumors
http://www.ja
On Sunday 10 August 2003 03:13, Alessandro Borges wrote:
|| Just to say a public " Thank You" to Juergen.
|| Linux's Java3D 1.3.1(beta) is pretty good ;)
||
|| Alessandro
||
Once is not enough: Thank you for your commitment and all the work, Jürgen!
I guess, pushing forward the Standard Edition p
Just wondering...
If Sun doesn't want to open source the Java 3D API,
what is stopping them from coming out with an open source
"simple/model" scenegraph renderer based on jogl ?
Someone like Doug T., from what I have heard and known
about him, should be able to slap one together casually.
At the
Hi,
I am testing some high polygon count models on Linux,
but I got low FPS. The FPS decreases inversely
proportional to number of polygons, i.e, a low polygon
CubeColor run at +500FPS, but a human model with +40k
polygons run at 8FPS.
This same human model run at ~40FPS in the same
machine but on
Hi, ALL !
Now I finished rather serious Java3D project
and begin testing.
I need to make this application stable (no
necessarily good perfomance on old hardware) on a different
system hardware configuration decause of it positioning as Java Web
Start for on a large scale using.
There are s
The last JET releases compiles AWT, Swing, Java3D, etc.
I used JET to compile some Java3D demos, including Florin's SceneGraphTest.
The FPS number were between 95% to 105%. But it is not conclusive.
A thing I learned : the HotSpot VM is a magic thing.
Another point about the "too slow" theme:
IL2
Alessandro borges wrote:
That's the point.
If the geometry's vertexes has colors than
Appearance's material will not override it.
That's not what we're saying. This is a plain line/point set with no
colouring other than a material node, and all we ever get is white.
--
Justin Couch
I
don't really agree with your underlying assumptions. Be that as it may,
Excelsior Jet compiles to native exe and it does support java3D and jdk
1.4.2.
David
Yazel
-Original Message-From: Johannes Neubauer
[mailto:[EMAIL PROTECTED]Sent: Thursday, August 14, 2003 9:11
AMTo: [EM
I FINALLY GOT IT,
it was a really simple as always. If only some documentation for that kind of
problem (setting) was avalaible it could save me a lot of time!!!
For those who are running program under Sun One Studio CE and want to increase
the MAX HEAP Size to the VM, there the instruction:
1-
P Watson wrote:
Hi,
That does not seem to work, it gives all sorts of spurious/weird Z
coords. Basically all I want is a constant Z value if I click
Anywhere on the face of a shape no matter if I have rotated the shape
around. I want it to be relative to the centre of the shape and not the
world.
Yazel, David J. wrote:
I don't really agree with your underlying assumptions. Be that as it
may, Excelsior Jet compiles to native exe and it does support java3D and
jdk 1.4.2.
Hi,
did you made some experiments? If so, how did it worked?
Bye
Lorenzo
===
Hi all,
Im tring to load a vrml file with a URL adress:
VRML97Loader loader = new VRML97Loader();
loader.load(getCodeBase(),myVMLfile);
and it trows me the following error:
org.ietf.uri.UnsupportedServiceException: http is not supported
at org.ietf.uri.URL.getResource(URL.java:472)
I am sorry but I did not undersant what is going wrong...
What your bug demo is suppused to do , and what it is doing wrong ???
Alessandro
Michael Schnieders escreveu:
"The problem here is that you are trying to change the Geometry of a
Primitive. Primitives by default have a shared geometry an
Michael Schnieders wrote:
I modified the Java3D demo program "AppearanceTest" to mimic the behavior
that was failing for my application. I attached the source and bytecode if
you want to check it out...
Hi,
I tryed and have the same problem.
I tryed to move the update code inside a behavior but did
I'm looking for a very simple sample code which would check whether java3D
is setup or not.
thanks
--
A. Genovesio
Quantitative Image Analysis Group
Institut Pasteur
25, rue du Docteur Roux
75724 Paris Cedex 15
===
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Andrea Todeschini wrote:
Hi all!
I have a little ask..how can i create a bounding sphere on a Sphere
object. Sphere gives me only the radius, how can i get the centre?
Hi,
I'm not sure to correctly understand the question, but a Sphere is
centered at 0,0,0 of it's coordinate system, defined by the
I will be out of the office starting 06/08/2003 and will not return until
26/08/2003.
If you have questions regarding HBM, please direct them Larry Ng, or Maria
Efimova. Otherwise, I will reply to your message when I get back.
**
Serge Bernier wrote:
and I get the same error. Does anybody have a hint except play with the memory
parameters?? Who can I target the problem??
Hi,
not a great hint, but, if it's not already so, you could try to create a
new loader each time you load the file.
Maybe collecting the old loader could
Hi all!
I have a little ask..how can i create a bounding
sphere on a Sphere object. Sphere gives me only the radius, how can i get the
centre?
Thanks,
Andrea Todeschini
===
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I'm the color of Fog effect things it shouldn't.
I have a wide/flat box (x=1000, y=1000, z=0.01) with a earth color acting as
a background.
I then add a Fog with a min distance of 500 that's colored light blue.
I see all of the background some combination of the two colors. The fog is
correctly
My personal guess on this issue...
I think Material colors, atleast as far as Java 3D goes,
have no effect on LineArray UNLESS lighting is enabled
and *line vertex normals* are explicitly specified.
It is unlikely that vertex normals will usually be
specified for LineArray, so enabling lighting an
Serge Bernier wrote:
Im tring to load a vrml file with a URL adress:
VRML97Loader loader = new VRML97Loader();
loader.load(getCodeBase(),myVMLfile);
and it trows me the following error:
org.ietf.uri.UnsupportedServiceException: http is not supported
This typically happens when you don't have Xj3
The Java 3D Frequently Asked Questions list for Monday August 11 2003
This is a posting of topics covered in the Java 3D FAQ. The answers
to these questions are kept at:
http://www.j3d.org/faq
Please consult this list and the web site before asking questions on the
mailing list.
If the
Well this is some good news.I dont want to be rude , but I hope that by the
time you make a decision we are still here , waiting for it. I'm sure that a
company looking for a suitable 3d technology will stop considering Java3D
instead of Direct3D or pure opengl (jogl) as soon as they see threads li
> >Does anyone know of a fairly straight-forward way to
> >create a background of bright, twinkling stars against
> >a black sky? Thank you in advance.
http://home.earthlink.net/~kduling/Java3D/Stars/index.html
By Kevin Duling.
It creates a PointArray of 'stars' as a geometry in the Background
n
Hi,
I'm trying to understand how to handle the way keyboard events are
notifyed under linux (I do not know if windows handle this in a
different way).
I'm using a WakeupOnAWTEvent(AWTEvent.KEY_EVENT_MASK).
When I press a key and keep it pressed, I receive a lot of this 3 events
groups
PRESSED
TYPE
Probably they are , but as Java3D is not open source I suspect they have
some legal issues with SUN.Sun has licensed them to port the code , nothing
more AFAIK.
From: "Schäfer, Peter" <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: R
> -Original Message-
> From: William Denniss [mailto:[EMAIL PROTECTED]
>
> >
> > What about Blackdown ? They should have pretty good insight into the
> > complexities of Java3D.
> > Are they interested in developing it further ?
>
> But the problem is that Blackdown only runs on linux which
If lighting is enabled, then material should apply to all geometry types -
just like in OpenGL. Might be a driver bug.
Doug.
Alan Hudson wrote:
Are lines and points susposed to be affected by Materials in Java3D? I
thought so, but they don't seem to be. I can't find support either way
in the A
If you have the java3d sdk installed in an installation of the
j2sdkx.x.x then under the demo directory of the j2sdk you will see a
directory call java3d under that directory there are many java 3d demo
programs. Just as a test you can move into the FourByFour directory and
type java FourByFour (as
I heard of two projects that could be the 'new' Java3D, they are both
layered ontop of JOGL and Open-mind is also using JOAL.
Has anyone tried them, how usable are they?
Does anyone know of other potential open-source replacements to Java3D?
OpenMind
11 developers
http://sourceforge.net/proje
I would like to take a moment to wonder why Jaav3D seems to be losing
support from Sun... or atleast why support is being directed to other
projects. I can only imagine it is because Java3D has not become as
popular as they had hoped.
IF that is the reason... then all I can wonder is WHY DIDNT JA
Richard Bone wrote:
To get the absolute position, traverse the scenegraph and add all the
vectors together that precede the target object. ie. Call it on the
root, then the child of the root, etc.
No that is not correct. The transforms can be rotated and/or scaled, in
that case it will not work
Hi all,
A quick question:
is there a way t with a live scene grap to know the size of a branchgroup.
Serge Bernier
===
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of the message "signoff JAVA3D-
Surely
you are using one to type?
:-p
-ben
-Original Message-From: hterrolle
[mailto:[EMAIL PROTECTED]Sent: 07 August 2003 14:02To:
[EMAIL PROTECTED]Subject: [JAVA3D] Human
Body
Hi,
I am lookingfora human body. Does someone knows were i could
find it ?
T
I guess you can find some downloadable OBJ, vrml or LWS models at
www.3dcafe.com and at http://www.turbosquid.com/
Some are unique piece, but others are stripped enought to be used in a
scene graph designed animation.
Alessandro
hterrolle escreveu:
-Message d'origine-
De : Nikolai V. Chr
Too much data to handle.
Even using -Xincgc is not possible to cut the data alive in the scene
graph.
Try to dispose or manage the data outside of the view, if possible.
Another approach is to load the vrml's, save then as SceneGraphObject,
and just load that saved branch when you need. After usin
Hello,
Does anyone know of a fairly straight-forward way to
create a background of bright, twinkling stars against
a black sky? Thank you in advance.
JT.
===
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"you loose the benifit of J3D being cross platform"
That's not true...J3D is still cross platform in the sense that code you
write in Windows will work on Linux...so, you can compile in Windows and
the classes should transfer to Linux. Although the Linux J3D api has
typically
been lagging the Wind
Many thanks to Kelvin and Mark for your wonderful work in this community.
Best wishes to you guys.
Still feel upset about the Java3D fate, it's really a great API, although
we complains a lot of its bugs. I just wonder why such a good tool finally
ends up like this? What's the lesson?
---white
>
Just to say a public " Thank You" to Juergen.
Linux's Java3D 1.3.1(beta) is pretty good ;)
Alessandro
Juergen Kreileder escreveu:
Bernd Fondermann <[EMAIL PROTECTED]> writes:
I was wondering if there will be an upcoming release of Blackdown's
Linux version of Java3D 1.3.1 whic
The simpliest test is try to run the Java3D demo HelloUniverse.
But for remote, or web, testing you can try to run a applet as the one
below:
http://www.cpm2002.hpg.ig.com.br/alessandro/J3D/index.html
This is a 3 step Java/Java3D detection routine I and some friends
developed last year.
Fell fre
Hi,
I've spent the past three weeks reading the Java3D tutorial and coming from a
world of J2SE and some J2EE background I find the entire Java3D API very ugly. I can
fully appreciate the fact that a lot of this uglyness came from OpenGL (which in
itself is a
very poorly designed API) but
Serge Bernier wrote:
and I get the same error. Does anybody have a hint except play with the memory
parameters?? Who can I target the problem??
I had the same problem once.
What I did was I use the program Chisel to "create DEF/USE" in the VRML
file,
this will make it much smaller in memory once
Hi,
I just wanted to tell everybody that despite the horrible news around, I
personally go on with Java3D. I was about to sell you Java3D extension
packages on h-anim, media interaction, network layer, front-end client,
utils, input devices.
To punish you all ;-) I will release all this for free w
Hello, Everybody!
I try to make a 3D-Game with Java3D. Some people say
Java’s too slow for a good 3dGame. The 3D-Graphics are computed by the
low-level-APIs like DirectX and OpenGL, so Java hasn’t much to do with it.
But the computing of Behaviours for example is done by the JVM. And th
"The problem here is that you are trying to change the Geometry of a
Primitive. Primitives by default have a shared geometry and thus shared
appearance. Here is the blurb from the Javadoc, it suggests changing the
shared geometry flag to get around this."
I added this line to the AppearanceTest ex
not yet. But some stiller got it.
-Message d'origine-De :
Taner Diler <[EMAIL PROTECTED]>Ŕ
: [EMAIL PROTECTED]
<[EMAIL PROTECTED]>Date :
jeudi 14 aoűt 2003 17:43Objet : Re: [JAVA3D] 3D financial data
visualization
is there any web
site to look?
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