Re: [JAVA3D] About Java3D Direct3D stability on different hardware

2003-08-14 Thread Alessandro borges
Take care about depth buffer. Some video cards must be set to 32 bits to be able to run Java3D. You can also set at least o zero depth buffer to your canvas3d GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); int bufferDepth = 0 ; // bufferdepth template.setDepthSize(bufferDepth)

[JAVA3D] GeomertyArray BY_REFERENCE getCoordRef3d() Deprecated

2003-08-14 Thread Rudy Wuite
getCoordRef3d()   Deprecated. As of Java 3D version 1.3, use geometry by-copy for Point3d arrays   In the 1.3 Release of Java3D getCoordRef3d and setCoordRef3d are deprecated. How can one get round this for GeometryArrays that are set in BY_REFERENCE mode.   What is by-copy ?   How d

Re: [JAVA3D] Performance on Linux

2003-08-14 Thread William Denniss
Hi, I too have found that by default linux does software rendering. In my case (SiS650 integrated graphics) it was a case of downloading my SiS driver and downloading the latest version of Mesa - recompiling and installing. The other advantage of upgrading Mesa was that I went from OpenGL 1.2 to

Re: [JAVA3D] Bounds behaviour

2003-08-14 Thread Nikolai V. Chr.
Nikolai V. Chr. wrote: What is bounds supposed to be in the transformGroup above the viewPlatform? Mine is autocomputed to: center (0, 0, 0) rad= -1.0 I find this very strange. I just observed that invisible nodes also have this strange bounds. So I suppose that its fine, since the viewplatform

Re: [JAVA3D] Getting an objects position

2003-08-14 Thread Richard Bone
Sorry for replying to my own email but I’ve been searching the web and there seem to be a lot of people with the same problem as me.  But I found an answer. To get the position you need to call the get(Vector3f ) method on a Transform3D.  You get the Transform3D from the TransformGroup.  S

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread Doug Twilleager
Oops. Anyways, we do here what you all are saying and are trying to work through the issues. The timing of current events isvery unfortunate, and I wish nothing but good things for anyone who has worked on Java 3D. Doug Twilleager Sun Microsystems Doug Twilleager wrote: Thanks Paul. Because of

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread John Wright
Ian, I'm afraid I disagree. While Mac support would be great and certainly a big benefit to Java 3D, I doubt lack of Mac support had much of an impact on the success of Java 3D. Fading, on hold, or cancelled support of Java 3D in my opinion is a huge mistake of Sun's. APIs like Java 3D are criti

[JAVA3D] Getting an objects position

2003-08-14 Thread Richard Bone
Hello, I’m writing a program for my Comp Sci Masters and I’m trying to get the positions of objects within the scenegraph but have no idea how to do it.  I’ve read about using getLocalToVworld() but it said the node was not compiled.  Anyone got any ideas? Cheers Rich Birmingham Univers

[JAVA3D] vrml97loader

2003-08-14 Thread Serge Bernier
hi all, I'm currently using a switch group to display a scratch book animation of vrml objects. Each time a vrml file (2M size) is parsed it is added to the switch target. After three load /** Scene = null; for(all the vrmlObject){ try { s = loader.load(vrmlObject.getPath());

[JAVA3D] Branchgroup size

2003-08-14 Thread Serge Bernier
Hi, when I say size I meen the size that the virtual machine is allocating to a particular branchgroup. It the size in byte. Serge Bernier === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the me

Re: [JAVA3D] Performance on Linux

2003-08-14 Thread Alessandro Borges
Thank for the replys. I install nvidia drivers as described and I have good HW acceleration and OpenGL 1.4 ;-) Even my dot3 bumpmap and my spheremap texture demos works fine. Just the very high polygon count models are slow. I will try the new 4496 Detonator for LinuxIA32 and see what happens. I

[JAVA3D] lauch a vrml file in a browser

2003-08-14 Thread Serge Bernier
Hi all, I have a JApplet displaying some 3D stuff and I want to lauch a vrml file in another explorer page from my applet after a button have been pusch. Does anybody know how to code this? Serge Bernier === To unsubscribe,

[JAVA3D] Java3D for Linux

2003-08-14 Thread Bernd Fondermann
hi list, I was wondering if there will be an upcoming release of Blackdown's Linux version of Java3D 1.3.1 which is still pending? Since the next release of Java3D seems to come... eh... much later :-(, it maybe gets difficult for Blackdown to put that out. Are you still around, Jürgen?

Re: [JAVA3D] Getting an objects position

2003-08-14 Thread Richard Bone
Cheers Lorenzo. I'd looked at that in the beginning but had very little idea what was happening. Now I've played around with it a bit more, you're right, getLocalToVworld is much easier. Cheers Rich Bone Birmingham University ==

Re: [JAVA3D] Java3D for Linux

2003-08-14 Thread Juergen Kreileder
Bernd Fondermann <[EMAIL PROTECTED]> writes: > I was wondering if there will be an upcoming release of Blackdown's > Linux version of Java3D 1.3.1 which is still pending? Since the > next release of Java3D seems to come... eh... much later :-(, it > maybe gets difficult for Blackdown to put that

Re: [JAVA3D] Odd Fog color behavior....

2003-08-14 Thread Nikolai V. Chr.
Brian Tarbox wrote: I'm the color of Fog effect things it shouldn't. I have a wide/flat box (x=1000, y=1000, z=0.01) with a earth color acting as a background. I then add a Fog with a min distance of 500 that's colored light blue. I see all of the background some combination of the two colors.

Re: [JAVA3D] Branchgroup size

2003-08-14 Thread trz
Serge Bernier wrote: Hi, when I say size I meen the size that the virtual machine is allocating to a particular branchgroup. It the size in byte. Hi, I think there is not a simple answer, the best you can do is some "indirect" measure. Here you can find some info http://java.sun.com/docs/books/pe

[JAVA3D] Picking inaccuracy

2003-08-14 Thread P Watson
Hi, I was hoping someone may be able to help. I have a primitive box vrml file which I have loaded into my Java3d scene and I would like to click on it to get the x,y,z coords. The x and y coords provided seem fine but I don't understand why the Z coordinate seems to vary between -1 & 1 dependin

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Alan Hudson
Doug Twilleager wrote: Do you have normals on your lines and points? Lighting is disabled without them. Doug. That did the trick, thanks. -- Alan Hudson President: Yumetech, Inc. http://www.yumetech.com/ Web3D Open Source Chairhttp://www.web3d.org/TaskGroups/source/

Re: [JAVA3D] Picking inaccuracy

2003-08-14 Thread P Watson
Hi, That does not seem to work, it gives all sorts of spurious/weird Z coords. Basically all I want is a constant Z value if I click Anywhere on the face of a shape no matter if I have rotated the shape around. I want it to be relative to the centre of the shape and not the world. Thanks Paul P

[JAVA3D] Changing the Appearance of a Live Shape3d

2003-08-14 Thread Michael Schnieders
oops. I create a specific Appearance node for each of my Shape3D nodes and save references to each. Many of the appearences are identical initially, although they may each eventually have unique colors as a result of user input. While the scene is live, I call the Appearance node "setMaterial" met

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Alessandro borges
That's the point. If the geometry's vertexes has colors than Appearance's material will not override it. Remove the vertex colors and the lines and points will accept the material settings. Alessandro --- Justin Couch <[EMAIL PROTECTED]> escreveu: > Doug Twilleager wrote: > > > If lighting is

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Doug Twilleager
Do you have normals on your lines and points? Lighting is disabled without them. Doug. Justin Couch wrote: Alessandro borges wrote: That's the point. If the geometry's vertexes has colors than Appearance's material will not override it. That's not what we're saying. This is a plain line/point

[JAVA3D] The dream world where everything would be pass by reference

2003-08-14 Thread Auguste Genovesio
Hi Java3D team and everybody, I dream of being able to specify an array of let'say - int - (rgba) to a texture and then, when you modify this array the changes are reflected directly in the 3D world. It would mean that it would be possible to show a movie (and a lot more) with no garbage collectio

Re: [JAVA3D] Java 3D Problem with Loader and Appearance

2003-08-14 Thread trz
Johannes Neubauer wrote: Hello, I’ve a real big Problem with Java3d. I try to program a Java3d multiplayer Space Shooter. The objects like the landscape and the space ship models are loaded with a loader (ObjectFile). My 3d Modeling Program exports Wavefront .obj files only without lights and ma

[JAVA3D] Java 3D Problem with Loader and Appearance

2003-08-14 Thread Johannes Neubauer
Hello,   I’ve a real big Problem with Java3d. I try to program a Java3d multiplayer Space Shooter. The objects like the landscape and the space ship models are loaded with a loader (ObjectFile). My 3d Modeling Program exports Wavefront .obj files only without lights and materials and so o

Re: [JAVA3D] J3d Collision Detection Library

2003-08-14 Thread Silvère Martin-Michiellot
At 09:10 30/05/2003 -0700, you wrote: Zak Nixon wrote: Has anyone used the collision detection library from j3d.org? Yeah, me :) Can someone send me a snippet of code to make the collision detection behaviors work? To make it work, you need to make sure that you either clock it yourself with your

[JAVA3D] 3D financial data visualization

2003-08-14 Thread Taner Diler
hii,   do you know financial data visualization chart tool that is changable in XYZ coordinates? when I change line, it must send me changed datas.  it must be maked with java3d api. === To unsubscribe, send email to [EMAI

Re: [JAVA3D] 3D financial data visualization

2003-08-14 Thread hterrolle
yes i know -Message d'origine-De : Taner Diler <[EMAIL PROTECTED]>Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]>Date : jeudi 14 aoűt 2003 16:50Objet : [JAVA3D] 3D financial data visualization hii,   do you know financial data visualization chart tool that is changab

Re: [JAVA3D] The dream world where everything would be pass by reference

2003-08-14 Thread trz
Auguste Genovesio wrote: Hi Java3D team and everybody, I dream of being able to specify an array of let'say - int - (rgba) to a texture and then, when you modify this array the changes are reflected directly in the 3D world. It would mean that it would be possible to show a movie (and a lot more)

Re: [JAVA3D] Java 3D Problem with Loader and Appearance

2003-08-14 Thread Alessandro Borges
Hi Johannes, I guess you will find the Java3D Tutorial very usefull. You can get it at Java3D Collateral page: http://java.sun.com/products/java-media/3D/collateral/ About materials and Wavefront OBJ models: The best 3D tools exports allongside Wavefront OBJa small text file with ".mtl" extension.

[JAVA3D] Lines and Points

2003-08-14 Thread Alan Hudson
Are lines and points susposed to be affected by Materials in Java3D? I thought so, but they don't seem to be. I can't find support either way in the API/Spec documentation. -- Alan Hudson President: Yumetech, Inc. http://www.yumetech.com/ Web3D Open Source Chairhttp:/

[JAVA3D] basic picking

2003-08-14 Thread Sandegren, Eric S.
Hello!   I am in need of some assistance in researching some basic picking.  The short story is - I have a scene with a number of TGs, which I would like to be able to select (one at a time).  All I want to do is be able to print the object's name in my sout.   I read about the classes for picki

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Chien Yang
Justin, Please send us a test program, if you aren't seeing what Doug has stated. We'll investigate it. - Chien. Justin Couch wrote: Doug Twilleager wrote: If lighting is enabled, then material should apply to all geometry types - just like in OpenGL. Might be a driver bug. Can't be a driv

Re: [JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread "Schäfer, Peter"
> > I try to make a 3D-Game with Java3D. Some people say Java’s > too slow for > > a good 3dGame. > > Hi, > my advice is not to trust too much these rumors. > Newest JVMs are very fast. > Benchmarks are not "the truth", but I think are much better > than rumors > I agree with you. Java perform

[JAVA3D] Open a cloth simulation applet !!

2003-08-14 Thread Seungwoo Oh
Hi all,   I'm opening a cloth simulation applet.   (http://vr.kaist.ac.kr/~redmong/research.htm)   And I'll open a VRML Loader which can load animation infomation and can be used for the skinning animation.   Welcome to your advices.    

[JAVA3D] Appearance.setMaterial bug reproduced...

2003-08-14 Thread Michael Schnieders
I modified the Java3D demo program "AppearanceTest" to mimic the behavior that was failing for my application. I attached the source and bytecode if you want to check it out... Of course, it's not like I can look forward to having it fixed anytime soon... If I carry a picket sign outside of Macinto

[JAVA3D] Changing Live Appearance Nodes

2003-08-14 Thread Michael Schnieders
If I initialitialize like this: Appearance ap; void init() { ap = new Appearance(currentCol); shape = new Shape3d(); shape.setAppearance(ap); } void setMaterial(){ } Should I then be able to change the material at will later on _

[JAVA3D] socket problem

2003-08-14 Thread hterrolle
Hi,   I know it is not the right place to ask this question but it is a strange problem. I got this message. and i do not know on wich direction to look to rsolve it.   java.net.SocketException: No buffer space available (maximum connections reached?): connect thanks if someone got the answer

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread William Denniss
I agree with the sentement regarding commercial grade 3D applications, I think that the time is definitally right for this. However, I have now lost faith in Sun's Java3D. I started my project several months ago in Java3D. Life interrupted for a few months and by the time I got back to it, all o

Re: [JAVA3D] Odd Fog color behavior....

2003-08-14 Thread Brian Tarbox
Ok, here is the code: Color3d fogColor = new Color3f(0.1f, 0.1f, 0.1f); LinearFog fog = new LinearFog(fogColor, 500, 1000); backgroundTransformGroup.addChild(fog); This is the last TG added. What I see is that all items, anywhere in the scenegraph regardless of their distance from the viewer

Re: [JAVA3D] Changing the Appearance of a Live Shape3d

2003-08-14 Thread Dave Cooper
The problem here is that you are trying to change the Geometry of a Primitive. Primitives by default have a shared geometry and thus shared appearance. Here is the blurb from the Javadoc, it suggests changing the shared geometry flag to get around this. "Base class for all Java 3D primitives. By

[JAVA3D] RE to Alessandro Borges: [JAVA3D] Java 3D Problem with Loader and Appearance

2003-08-14 Thread Johannes Neubauer
Hi Alessandro, Thank you very much! Your code was very helpful! Do You have made any 3d projects with java? If yes, give me a link please! Sincerely, Johannes Neubauer -Ursprüngliche Nachricht- Von: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Im Auftrag von Alessandro Borge

[JAVA3D] Java3D API

2003-08-14 Thread Robert Gomez-Reino
Hi, I am trying to install the Java3D API using the files dowloaded from the official sun page, the name of the file is:  "java3d-1_3_1-solaris-sparc-rt.bin" but when I execute it it says that the file is corrupted. I have downloaded it many times and it happens always the same. Does anyone

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread kindy huang
One example around me, in our school's cs computer lab all machines used Sun solaris before, now they are all changed to Linux. --- Paul Pantera <[EMAIL PROTECTED]> wrote: > I was a member of the Java 3D group at Sun from its > inception to the initial > round of layoffs in November 2001. So per

Re: [JAVA3D] basic picking

2003-08-14 Thread Richard Bone
You can use getUserData() and setUserData(Object o).  It can contain any object so a String containing the name can be used. Here is a piece of code I use that gets the names and positions of BranchGroups and TransformGroups.  The first piece of code gets all the Groups (pass it the sceneg

Re: [JAVA3D] video card

2003-08-14 Thread William Denniss
On Friday 08 August 2003 00:02, you wrote: > Hi all, > > How can i be sure that java3D use the video card and not a kind of > software rendering ? run some sort of OpenGL/D3D benchmark on your system or run a non-java program which uses them. If your other applications are using the video card th

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread William Denniss
On Saturday 09 August 2003 00:32, you wrote: > > -Original Message- > > From: Paul Pantera [mailto:[EMAIL PROTECTED] > > > > ... Perhaps they will > > eventually decide to make Java 3D open source. However, be > > careful what you wish for. The Java 3D source is huge and > > complex. Th

[JAVA3D] Simple Geometry

2003-08-14 Thread Robert Gomez-Reino
Could anybody send me the source code of a very simple 3D class? Something like the ColorCube class.  I'm a beginer but I need to learn quickly how to create my own geometries and appeareances. Thanks, Cheers, Boby === To

Re: [JAVA3D] 3D financial data visualization

2003-08-14 Thread Taner Diler
is there any web site to look?  - Original Message - From: hterrolle To: [EMAIL PROTECTED] Sent: Thursday, August 14, 2003 5:57 PM Subject: Re: [JAVA3D] 3D financial data visualization yes i know -Message d'origine-De : Taner Diler <[EMAI

Re: [JAVA3D] OrbitBehavior & Text3D

2003-08-14 Thread trz
nagehan pala wrote: hi all There is a problem in my program. I added OrbitBehavior to viewingPlatform. When I rotate the platform, all shapes are rotated as expected. When you click on one of the shapes, the name of this shape is shown, using Text3D. However the text3d string is not shown properly,

Re: [JAVA3D] Java3D - ugly API?

2003-08-14 Thread Gili
Trz, Bill, You bring up some good points. Thanks for clearing it up. Gili On Sat, 9 Aug 2003 16:04:08 +0200, trz wrote: >Gili wrote: > > Hi, > > > > I've spent the past three weeks reading the Java3D tutorial >and coming from a > > world of J2SE and some J2EE background I find t

Re: [JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread trz
Johannes Neubauer wrote: Hello, Everybody! I try to make a 3D-Game with Java3D. Some people say Java’s too slow for a good 3dGame. Hi, my advice is not to trust too much these rumors. Newest JVMs are very fast. Benchmarks are not "the truth", but I think are much better than rumors http://www.ja

Re: [JAVA3D] Java3D for Linux

2003-08-14 Thread Bernd Fondermann
On Sunday 10 August 2003 03:13, Alessandro Borges wrote: || Just to say a public " Thank You" to Juergen. || Linux's Java3D 1.3.1(beta) is pretty good ;) || || Alessandro || Once is not enough: Thank you for your commitment and all the work, Jürgen! I guess, pushing forward the Standard Edition p

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread N. Vaidya
Just wondering... If Sun doesn't want to open source the Java 3D API, what is stopping them from coming out with an open source "simple/model" scenegraph renderer based on jogl ? Someone like Doug T., from what I have heard and known about him, should be able to slap one together casually. At the

[JAVA3D] Performance on Linux

2003-08-14 Thread Alessandro borges
Hi, I am testing some high polygon count models on Linux, but I got low FPS. The FPS decreases inversely proportional to number of polygons, i.e, a low polygon CubeColor run at +500FPS, but a human model with +40k polygons run at 8FPS. This same human model run at ~40FPS in the same machine but on

[JAVA3D] About Java3D Direct3D stability on different hardware

2003-08-14 Thread Vladimir Vernikovski
Hi, ALL !   Now I finished rather serious Java3D project and begin testing. I need to make this application stable (no necessarily good perfomance on old hardware) on a different system hardware configuration decause of it positioning as Java Web Start for on a large scale using. There are s

Re: [JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread Alessandro Borges
The last JET releases compiles AWT, Swing, Java3D, etc. I used JET to compile some Java3D demos, including Florin's SceneGraphTest. The FPS number were between 95% to 105%. But it is not conclusive. A thing I learned : the HotSpot VM is a magic thing. Another point about the "too slow" theme: IL2

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Justin Couch
Alessandro borges wrote: That's the point. If the geometry's vertexes has colors than Appearance's material will not override it. That's not what we're saying. This is a plain line/point set with no colouring other than a material node, and all we ever get is white. -- Justin Couch

Re: [JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread Yazel, David J.
I don't really agree with your underlying assumptions.  Be that as it may, Excelsior Jet compiles to native exe and it does support java3D and jdk 1.4.2.   David Yazel -Original Message-From: Johannes Neubauer [mailto:[EMAIL PROTECTED]Sent: Thursday, August 14, 2003 9:11 AMTo: [EM

Re: [JAVA3D] vrml97loader

2003-08-14 Thread Serge Bernier
I FINALLY GOT IT, it was a really simple as always. If only some documentation for that kind of problem (setting) was avalaible it could save me a lot of time!!! For those who are running program under Sun One Studio CE and want to increase the MAX HEAP Size to the VM, there the instruction: 1-

Re: [JAVA3D] Picking inaccuracy

2003-08-14 Thread trz
P Watson wrote: Hi, That does not seem to work, it gives all sorts of spurious/weird Z coords. Basically all I want is a constant Z value if I click Anywhere on the face of a shape no matter if I have rotated the shape around. I want it to be relative to the centre of the shape and not the world.

Re: [JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread trz
Yazel, David J. wrote: I don't really agree with your underlying assumptions. Be that as it may, Excelsior Jet compiles to native exe and it does support java3D and jdk 1.4.2. Hi, did you made some experiments? If so, how did it worked? Bye Lorenzo ===

[JAVA3D] vrml load(URL)

2003-08-14 Thread Serge Bernier
Hi all, Im tring to load a vrml file with a URL adress: VRML97Loader loader = new VRML97Loader(); loader.load(getCodeBase(),myVMLfile); and it trows me the following error: org.ietf.uri.UnsupportedServiceException: http is not supported at org.ietf.uri.URL.getResource(URL.java:472)

Re: [JAVA3D] Changing the Appearance of a Live Shape3d

2003-08-14 Thread Alessandro Borges
I am sorry but I did not undersant what is going wrong... What your bug demo is suppused to do , and what it is doing wrong ??? Alessandro Michael Schnieders escreveu: "The problem here is that you are trying to change the Geometry of a Primitive. Primitives by default have a shared geometry an

Re: [JAVA3D] Appearance.setMaterial bug reproduced...

2003-08-14 Thread trz
Michael Schnieders wrote: I modified the Java3D demo program "AppearanceTest" to mimic the behavior that was failing for my application. I attached the source and bytecode if you want to check it out... Hi, I tryed and have the same problem. I tryed to move the update code inside a behavior but did

[JAVA3D] test JAVA3D

2003-08-14 Thread Auguste Genovesio
I'm looking for a very simple sample code which would check whether java3D is setup or not. thanks -- A. Genovesio Quantitative Image Analysis Group Institut Pasteur 25, rue du Docteur Roux 75724 Paris Cedex 15 === To unsubscr

Re: [JAVA3D] BoundingSphere

2003-08-14 Thread trz
Andrea Todeschini wrote: Hi all! I have a little ask..how can i create a bounding sphere on a Sphere object. Sphere gives me only the radius, how can i get the centre? Hi, I'm not sure to correctly understand the question, but a Sphere is centered at 0,0,0 of it's coordinate system, defined by the

[JAVA3D] Peter Vrhovsek is out of the office.

2003-08-14 Thread Peter_Vrhovsek
I will be out of the office starting 06/08/2003 and will not return until 26/08/2003. If you have questions regarding HBM, please direct them Larry Ng, or Maria Efimova. Otherwise, I will reply to your message when I get back. **

Re: [JAVA3D] vrml97loader

2003-08-14 Thread trz
Serge Bernier wrote: and I get the same error. Does anybody have a hint except play with the memory parameters?? Who can I target the problem?? Hi, not a great hint, but, if it's not already so, you could try to create a new loader each time you load the file. Maybe collecting the old loader could

[JAVA3D] BoundingSphere

2003-08-14 Thread Andrea Todeschini
Hi all! I have a little ask..how can i create a bounding sphere on a Sphere object. Sphere gives me only the radius, how can i get the centre? Thanks, Andrea Todeschini  === To unsubscribe, send email to [EMAIL PROTECTED]

[JAVA3D] Odd Fog color behavior....

2003-08-14 Thread Brian Tarbox
I'm the color of Fog effect things it shouldn't. I have a wide/flat box (x=1000, y=1000, z=0.01) with a earth color acting as a background. I then add a Fog with a min distance of 500 that's colored light blue. I see all of the background some combination of the two colors. The fog is correctly

Re: [JAVA3D] Lines and Points

2003-08-14 Thread N. Vaidya
My personal guess on this issue... I think Material colors, atleast as far as Java 3D goes, have no effect on LineArray UNLESS lighting is enabled and *line vertex normals* are explicitly specified. It is unlikely that vertex normals will usually be specified for LineArray, so enabling lighting an

Re: [JAVA3D] vrml load(URL)

2003-08-14 Thread Justin Couch
Serge Bernier wrote: Im tring to load a vrml file with a URL adress: VRML97Loader loader = new VRML97Loader(); loader.load(getCodeBase(),myVMLfile); and it trows me the following error: org.ietf.uri.UnsupportedServiceException: http is not supported This typically happens when you don't have Xj3

[JAVA3D] Java 3D FAQ Weekly Posting (11 Aug 2003)

2003-08-14 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday August 11 2003 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If the

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread Ivan Yosifov
Well this is some good news.I dont want to be rude , but I hope that by the time you make a decision we are still here , waiting for it. I'm sure that a company looking for a suitable 3d technology will stop considering Java3D instead of Direct3D or pure opengl (jogl) as soon as they see threads li

Re: [JAVA3D] Creating a background of twinkling stars against a black sky.

2003-08-14 Thread á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)
> >Does anyone know of a fairly straight-forward way to > >create a background of bright, twinkling stars against > >a black sky? Thank you in advance. http://home.earthlink.net/~kduling/Java3D/Stars/index.html By Kevin Duling. It creates a PointArray of 'stars' as a geometry in the Background n

[JAVA3D] Keyboard events linux

2003-08-14 Thread trz
Hi, I'm trying to understand how to handle the way keyboard events are notifyed under linux (I do not know if windows handle this in a different way). I'm using a WakeupOnAWTEvent(AWTEvent.KEY_EVENT_MASK). When I press a key and keep it pressed, I receive a lot of this 3 events groups PRESSED TYPE

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread Ivan Yosifov
Probably they are , but as Java3D is not open source I suspect they have some legal issues with SUN.Sun has licensed them to port the code , nothing more AFAIK. From: "Schäfer, Peter" <[EMAIL PROTECTED]> Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Subject: R

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread "Schäfer, Peter"
> -Original Message- > From: William Denniss [mailto:[EMAIL PROTECTED] > > > > > What about Blackdown ? They should have pretty good insight into the > > complexities of Java3D. > > Are they interested in developing it further ? > > But the problem is that Blackdown only runs on linux which

Re: [JAVA3D] Lines and Points

2003-08-14 Thread Doug Twilleager
If lighting is enabled, then material should apply to all geometry types - just like in OpenGL. Might be a driver bug. Doug. Alan Hudson wrote: Are lines and points susposed to be affected by Materials in Java3D? I thought so, but they don't seem to be. I can't find support either way in the A

Re: [JAVA3D] test JAVA3D

2003-08-14 Thread Flynn, Parnell (MED)
If you have the java3d sdk installed in an installation of the j2sdkx.x.x then under the demo directory of the j2sdk you will see a directory call java3d under that directory there are many java 3d demo programs. Just as a test you can move into the FourByFour directory and type java FourByFour (as

[JAVA3D] Alternatives to Java3D

2003-08-14 Thread Nikolai V. Chr.
I heard of two projects that could be the 'new' Java3D, they are both layered ontop of JOGL and Open-mind is also using JOAL. Has anyone tried them, how usable are they? Does anyone know of other potential open-source replacements to Java3D? OpenMind 11 developers http://sourceforge.net/proje

[JAVA3D] Lessons Learned

2003-08-14 Thread Ian M Nieves
I would like to take a moment to wonder why Jaav3D seems to be losing support from Sun... or atleast why support is being directed to other projects. I can only imagine it is because Java3D has not become as popular as they had hoped. IF that is the reason... then all I can wonder is WHY DIDNT JA

Re: [JAVA3D] Getting an objects position

2003-08-14 Thread Nikolai V. Chr.
Richard Bone wrote: To get the absolute position, traverse the scenegraph and add all the vectors together that precede the target object. ie. Call it on the root, then the child of the root, etc. No that is not correct. The transforms can be rotated and/or scaled, in that case it will not work

[JAVA3D] BranchGroup size

2003-08-14 Thread Serge Bernier
Hi all, A quick question: is there a way t with a live scene grap to know the size of a branchgroup. Serge Bernier === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-

Re: [JAVA3D] Human Body

2003-08-14 Thread Ben Moxon
Surely you are using one to type?   :-p   -ben -Original Message-From: hterrolle [mailto:[EMAIL PROTECTED]Sent: 07 August 2003 14:02To: [EMAIL PROTECTED]Subject: [JAVA3D] Human Body Hi,   I am lookingfora human body. Does someone knows were i could find it ?   T

Re: [JAVA3D] Human Body

2003-08-14 Thread Alessandro Borges
I guess you can find some downloadable OBJ, vrml or LWS models at www.3dcafe.com and at http://www.turbosquid.com/ Some are unique piece, but others are stripped enought to be used in a scene graph designed animation. Alessandro hterrolle escreveu: -Message d'origine- De : Nikolai V. Chr

Re: [JAVA3D] vrml97loader

2003-08-14 Thread Alessandro Borges
Too much data to handle. Even using -Xincgc is not possible to cut the data alive in the scene graph. Try to dispose or manage the data outside of the view, if possible. Another approach is to load the vrml's, save then as SceneGraphObject, and just load that saved branch when you need. After usin

[JAVA3D] Creating a background of twinkling stars against a black sky.

2003-08-14 Thread Dr. Thomas
Hello, Does anyone know of a fairly straight-forward way to create a background of bright, twinkling stars against a black sky? Thank you in advance. JT. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the

Re: [JAVA3D] Lessons Learned

2003-08-14 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
"you loose the benifit of J3D being cross platform" That's not true...J3D is still cross platform in the sense that code you write in Windows will work on Linux...so, you can compile in Windows and the classes should transfer to Linux. Although the Linux J3D api has typically been lagging the Wind

Re: [JAVA3D] goodbye for now

2003-08-14 Thread White Morph
Many thanks to Kelvin and Mark for your wonderful work in this community. Best wishes to you guys. Still feel upset about the Java3D fate, it's really a great API, although we complains a lot of its bugs. I just wonder why such a good tool finally ends up like this? What's the lesson? ---white >

Re: [JAVA3D] Java3D for Linux

2003-08-14 Thread Alessandro Borges
Just to say a public " Thank You" to Juergen. Linux's Java3D 1.3.1(beta) is pretty good ;) Alessandro Juergen Kreileder escreveu: Bernd Fondermann <[EMAIL PROTECTED]> writes: I was wondering if there will be an upcoming release of Blackdown's Linux version of Java3D 1.3.1 whic

Re: [JAVA3D] test JAVA3D

2003-08-14 Thread Alessandro Borges
The simpliest test is try to run the Java3D demo HelloUniverse. But for remote, or web, testing you can try to run a applet as the one below: http://www.cpm2002.hpg.ig.com.br/alessandro/J3D/index.html This is a 3 step Java/Java3D detection routine I and some friends developed last year. Fell fre

[JAVA3D] Java3D - ugly API?

2003-08-14 Thread Gili
Hi, I've spent the past three weeks reading the Java3D tutorial and coming from a world of J2SE and some J2EE background I find the entire Java3D API very ugly. I can fully appreciate the fact that a lot of this uglyness came from OpenGL (which in itself is a very poorly designed API) but

Re: [JAVA3D] vrml97loader

2003-08-14 Thread Nikolai V. Chr.
Serge Bernier wrote: and I get the same error. Does anybody have a hint except play with the memory parameters?? Who can I target the problem?? I had the same problem once. What I did was I use the program Chisel to "create DEF/USE" in the VRML file, this will make it much smaller in memory once

[JAVA3D] Currently banging my head against the wall...

2003-08-14 Thread Silvère Martin-Michiellot
Hi, I just wanted to tell everybody that despite the horrible news around, I personally go on with Java3D. I was about to sell you Java3D extension packages on h-anim, media interaction, network layer, front-end client, utils, input devices. To punish you all ;-) I will release all this for free w

[JAVA3D] 3d Games with Java3D too slow?Is there a native code compiler that works with Java3d?

2003-08-14 Thread Johannes Neubauer
Hello, Everybody!   I try to make a 3D-Game with Java3D. Some people say Java’s too slow for a good 3dGame. The 3D-Graphics are computed by the low-level-APIs like DirectX and OpenGL, so Java hasn’t much to do with it. But the computing of Behaviours for example is done by the JVM. And th

Re: [JAVA3D] Changing the Appearance of a Live Shape3d

2003-08-14 Thread Michael Schnieders
"The problem here is that you are trying to change the Geometry of a Primitive. Primitives by default have a shared geometry and thus shared appearance. Here is the blurb from the Javadoc, it suggests changing the shared geometry flag to get around this." I added this line to the AppearanceTest ex

Re: [JAVA3D] 3D financial data visualization

2003-08-14 Thread hterrolle
not yet. But some stiller got it. -Message d'origine-De : Taner Diler <[EMAIL PROTECTED]>Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]>Date : jeudi 14 aoűt 2003 17:43Objet : Re: [JAVA3D] 3D financial data visualization is there any web site to look?  - Origin

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