I've used Apache with Jakarta Serlvets to host Java3d applets
that read VRML & render it with animation with Sun's Xj3d VRML
Loaders.
But ... the Java3d has to be installed by the user,
Java3d is not part of the standard Java3d install.
I believe technically it can be done with Java Web Start
Pas de prob..
Selon hterrolle <[EMAIL PROTECTED]>:
> Merci Serge,
>
> Si tu est disponible "connecté". J'aurias besion de quelqu'un pour m'aider a
> tester mon site et mon appli. Et ce que cela te branche. Si tu es OK tu peut
> m'envoyer un e-mail en directe. Je t'enverais l'URL.
>
> A+
> -M
Glenn,
Did you assign the PolygonAtributes to an Appearance? Eg, using:
PolygonAttributes plga=new PolygonAttributes();
plga.setCullFace(plga.CULL_NONE);
app.setPolygonAttributes(plga);
- Original Message -
From: "Glenn Pinkerton" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday
Merci Serge,
Si tu est disponible "connecté". J'aurias besion de quelqu'un pour m'aider a
tester mon site et mon appli. Et ce que cela te branche. Si tu es OK tu peut
m'envoyer un e-mail en directe. Je t'enverais l'URL.
A+
-Message d'origine-
De : Serge Bernier <[EMAIL PROTECTED]>
Ŕ : [EM
Hey,
I did install an applet on a server last week and there what I did.
First nothing have to be install on the server except for the jar file. An
applet is running on the virtual machine of the client an he have to install
the Java JRE and Java3d libraries. To do that go on the java.sun.com sit
Hi,
I have create an APACHE server to server J3D apllet. I tst it
with a friend how could open the page from my server but how was not able to run
the HelloUniverse_plugin.html page on is machine. He got the pluging JAVA 1.4.1
installed and running but got problem
with "HelloUniverse/javax
Hello Dirk,
Thanks for the advice. I was pretty certain that I had actually put
the attributes into an appearance, but I think I didn't actually set the
appearance for the Shape3D. Setting the appearance for the Shape3D
seems to be the key. I guess when the Shape3D has a null appearance,
the re
, i really want to read the end of your post... =)
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j3f is the format file for java3d scenegraph . not
created by modelling software, but from a java 3d
scene graph.
yes you can do that by hand coding. I
--- Flavius <[EMAIL PROTECTED]> escreveu: > Has
anyone tried the FlyThru?? Have you used the
> Geometry
> CGSD_Buildings.j3f?? It can be download
Hi all,
I have a strange problem. In my project, I use:
TransformGroup TG ;
...
TG.setUserData(myobject);
...
when I use :
myobject = TG.getUserData();
Sometime it runs correctly. Sometime it has error because myobject gets
null.
java.lang.NullPointerException.
It seems it is n
Has anyone tried the FlyThru?? Have you used the Geometry
CGSD_Buildings.j3f?? It can be downloaded from here:
http://java3d.netbeans.org/source/browse/java3d/geometry/Buildings/
Anyway, the .j3f file is made with modell software, right?? Can you do
that kind of thing with the geometry classes in
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