The Java 3D Frequently Asked Questions list for Monday September 15 2003
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If
I think, depending on what the other team works (or plans to work) on you
should consider using JDO as a database, this should be faster and
probably more efficient/memory/maintain/coding. Look at
http://www.objectdb.com/
I believe it is thebest thing for your stuff. Anyone to disagree ?
At 11:07
Be Happy !! You just have half of the work, hehehe
;)
Alessandro
- Original Message -
From:
Robert Gomez-Reino
To: [EMAIL PROTECTED]
Sent: Monday, September 15, 2003 10:56
AM
Subject: Re: [JAVA3D] Loading shapes from
databases
The problem is that I am not g
The problem is that I am not going to store the
geometries in databases, the idea is that I will load the geometry (of a big
machine) that will be manually stored in databases by another group. Looks
like a big task, maybe somebody else has done something similar
already.
- Original
I see no problems to store geometries in a
DB.
Geometries are usualy big files, so varchar2 my not
fit your needs. DB LONG, CLOB and BLOB my help here.
about what kind of info will be
stored:
The database format LONG is used to store large
strings, but you can store binary data as explaine
Hi people,
is anybody working with this? Loading geometries
from databases? Can you give me any information about this?
Recommendations?
Boby
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Aaron,
I always like the example Daniel Selman gives in his book Java 3D
programming.
It's simple and it works. The chapter in the book where it is described is
called:
Java 3D, Swing and Applets.
I suppose you don't have this book. It might still be available on-line at
something
like: