The animated, more complex and more interesting models
-- including models created by and for NSF, NIST, & Navy
groups are mosly VRML ( ".wrl" ) files as you can see
on these pages ( below )
-- the ".obj" Morphing Hand Web demo is below,
but it has no textures and the morphing is via interpolatio
Hello All,
I have been working with the MORPH object recently. I
have considered trying to use it to 'morph' one text
string (either 2D or 3D) into another. It seems
feasible, in that morph works on subclasses of
geometry, and I understand that a 2D text string is a
polygon with a texture on top.
Hey flavin,
thanks for the info. I tried VRML loader but havent actually tested it.
Can you tell me if we can set appearance for part of a obj file using VRML loader?
it's been not possible with java3d obj loader.
your help is appreciated
Henu
-Original Message-
From: P. F
If OBJ Loaders aren't up to the task then
use VRML with the Sun VRML Loaders
which support putting textures on surfaces,
specifingly the color of the surface, animation.
Java3d and VRML is a great combination when
you use the Sun VRML Loaders ...
Java3d's powerful Scenegraph closely mirror
Hi all,
I'm working on a code that would have to set the appearance for each part of obj file
differently.
One way of doing it is divide the obj files into parts, set the appearance differently
and load them.
but the problem here is with display size and location. I want them to be displayed as