[JAVA3D] Scenegraph File __ Save __, Load, Edit, View : Sun's Java3d Scenegraph Editor works with Sun's VRML Loaders

2003-11-02 Thread P. Flavin
The Scenegraph is core tool within Java3d, you can traverse it, modify it, view it, and __ STORE __ it or at least a representation of it, with Sun's Java Scenegraph Editor. Java3d Scenegraph Editor: Save, View, Load, Edit your scenegraph -

Re: [JAVA3D] file saving

2003-11-02 Thread Christian Britton
Just a note of caution, I just read this from the Java 3D API: "Serialization Canvas3D does not support serialization. An attempt to serialize a Canvas3D object will result in an UnsupportedOperationException being thrown." And this, even though Canvas3D implements java.io.serializable. ;oP So,

Re: [JAVA3D] file saving

2003-11-02 Thread Christian Britton
Hehehe, Sounds like you're trying to implement a Save Game feature... My collegue and I are planning to do so by saving the whole Canvas 3D and a few other things as well... The only was I can see it happen is by serializing the objects from the top down... And I'm not familiar with BranchGroup's s

[JAVA3D] file saving

2003-11-02 Thread MUNDE SANDEEP VIJAYKUMAR
hi all, can we save the java3d scene etc into a file and open that file again on canvas? i mean to say is there any function calss available to do so. thanking you, sandeep === To unsubscribe, send email to [EMAIL PROTECTED

Re: [JAVA3D] Memory leak: A simple idea

2003-11-02 Thread Osama Abdalah
Hi All, I tried the iconifing method you proposed but nothing appears to be cleared, also i cannot reuse my dialog again have any one any other ideas to free memory, Best Regards --- Jean-Robert D'Amore <[EMAIL PROTECTED]> wrote: > Noticing the same problems with memory leaks, he