Oops, that was the reason - thank you!
On Fri, 2 Jan 2004 15:16:35 +, Kevin Glass <[EMAIL PROTECTED]> wrote:
Did you construct the Canvas3D with the second parameter set to true to
indicate that the canvas should be in offscreen mode?
Kev
Michael Pfeiffer wrote:
Hi,
I use a custom universe
Did you construct the Canvas3D with the second parameter set to true to
indicate that the canvas should be in offscreen mode?
Kev
Michael Pfeiffer wrote:
Hi,
I use a custom universe with two Views - one is for a Canvas3D which is
visible and a second one is for a Canvas3D I'd like to use for off
Hi,
I use a custom universe with two Views - one is for a Canvas3D which is
visible and a second one is for a Canvas3D I'd like to use for off-screen
rendering. As far as I know, it is enough not to attach a Canvas3D to a
GUI-element like a JPane to let it work in off-scren mode.
But that doesn't
Hi,
I
am building an engineering application using Visualization Toolkit (VTK) and
Java. We are looking into an option where we can port the existing application
into Java 3D. However I have observed that Java 3D is not a domain specific
implementation and the kind of algorithm