Re: [JAVA3D] Help

2004-06-02 Thread Alessandro Borges
I guess you are trying to load a image for texturing porpuses, right ? See Java3D demo TextureTest. It is a good starting point. Java3D Collateral page has some tutorials http://java.sun.com/products/java-media/3D/collateral/index.html And www.j3d.org has FAQs and articles about using Java3D. A

Re: [JAVA3D] any takers?

2004-06-02 Thread Alessandro Borges
Sometime ago I saw this same error message in crashing Windows OpenGL application. A video driver update solve it. Maybe it works for you too. Alessandro --- Brian McCormick <[EMAIL PROTECTED]> escreveu: > All, > > Can anyone tell me what the following error messages > indicate? Thanks in > adv

[JAVA3D] Help

2004-06-02 Thread j3d j3d
Hi, I am a newbie. I am trying to display an image on a Canvas3D. Didnt succeed. Whats the right way to display images so that I can apply other functions on it in the future. Thanks for the help, Newbie. _ Is your PC infected? Get a F

[JAVA3D] Help

2004-06-02 Thread romil shah
Hi I am a newbie. I am trying to load a image in JPanel on a Canvas3D. Is there anyway I can do it. All i see is a blank screen. I'll appreciate if someone takes the effort of explaining. Thanks in advance, Newbie __ Do you Yahoo!? Friends. Fun. Try the all-

Re: [JAVA3D] picking the table

2004-06-02 Thread Bassam
Is it poosible or safe to use PickIntersection and PickResult classes to simplify the problem. first constructing the PickResult using the sceneGraphpath and the node I got for calling BranchGroup.pickall, then calling getIntersection() The method should return null if the holes are not solid, o

Re: [JAVA3D] picking the table

2004-06-02 Thread John Wright
You probably have it modeled as a single object and thus with bounds picking you get a "hit" even in places where your object isn't solid. You might need to do geometry picking to be more precise. Also beware that a "hole" through an object may just be an "invisible" surface (100% transparent). -

[JAVA3D] need feedback on cazapool3d

2004-06-02 Thread Franck Calzada
hi all, I released a new version of CazaPool3D. CazaPool3D is 100% pur java 8 ball pool game. - It uses many java3D technology like: Behaviors, 3D model loading, PathInterpolator, morphing, textures, lights, collisions, picking, etc... - It handles multiple views - It shows ball trajectories a

Re: [JAVA3D] any takers?

2004-06-02 Thread Ian Morris Nieves
sounds like a bum driver to me.. without going into great depth.. ian Brian McCormick wrote: All, Can anyone tell me what the following error messages indicate? Thanks in advance. extensionStr == null wglCreateContext Failed: The handle is invalid. Brian ===

Re: [JAVA3D] picking the table

2004-06-02 Thread Bassam
Thanks John, it works. Just one question about picking through holes of a body. I am picking downwards and I get the billiard table . Fine, but even above the pockets I still get the table. It seems that the 3ds loader has made my table as a square with no holes in it,such that as long as you are a

Re: [JAVA3D] Robot Arm Simulation

2004-06-02 Thread Andre Bialojahn
Alp, > How can i recompile the scene. > > i want to make my robotarm -to pick an available shape from the > eviroment and put it to a another given x,y,z coordinate Then it is not necessary to recompile the scene, just modify the object's Transform3D. > i make it like this. > > during runti

Re: [JAVA3D] Robot Arm Simulation

2004-06-02 Thread Mark McKay
Alp Yilancioglu wrote: Hi again.. How can i recompile the scene. i want to make my robotarm -to pick an available shape from the eviroment and put it to a another given x,y,z coordinate i make it like this. during runtime my robot arm goes on to the shape to pick it. and i add the shape to

[JAVA3D] any takers?

2004-06-02 Thread Brian McCormick
All, Can anyone tell me what the following error messages indicate? Thanks in advance. extensionStr == null wglCreateContext Failed: The handle is invalid. Brian === To unsubscribe, send email to [EMAIL PROTECTED] and incl

[JAVA3D] Robot Arm Simulation

2004-06-02 Thread Alp Yilancioglu
Hi again.. How can i recompile the scene. i want to make my robotarm -to pick an available shape from the eviroment and put it to a another given x,y,z coordinate i make it like this. during runtime my robot arm goes on to the shape to pick it. and i add the shape to the robot arm..

Re: [JAVA3D] picking the table

2004-06-02 Thread John Wright
Bassam, your code does not pick straight "down" from your point. Try something more like: Point3d end = new Point3d(point.x ,point.y-5 ,point.z ); Point3d start = new Point3d(point); - John Wright Starfire Research Bassam wrote: Sorry John it didn't work.It gives the same result (NULL).

Re: [JAVA3D] picking the table

2004-06-02 Thread Bassam
Sorry John it didn't work.It gives the same result (NULL). As my last choice I will post some of the code. Maybe you can figure out somethig wrong. Here it is: /// //This checks downwards .Parameter "point" is the center of the ball /

Re: [JAVA3D] picking the table

2004-06-02 Thread John Wright
Bassam, Try using pickAll rather than pickAny. We ended up rewriting all our terrain following routines because of buggy picking utilities. - John Wright Starfire Research Bassam wrote: I just want to add more details. The table was done by 3ds Max program and saved as 3ds format. I ,then, loaded