[JAVA3D] AW: [JAVA3D] Fullscreen and Windowed Modes

2004-08-24 Thread Joerg Plewe
http://www.flyingguns.com Lookup the source on SourceForge. Have fun, - J > Can anyone point out to me some resources that talk about how to create an > application that can run in both windowed and full screen mode? I would > like to create a class that allows me to create an instance in eit

[JAVA3D] Where to start?

2004-08-24 Thread Clifford Lyon
Hello Java3D list, I'm starting a project that includes a GUI which will show a 3D scatterplot of some interesting data. I'm looking around for 3D API docs, books, etc. I was surprised the tutorial on sun.com was from 1999. What's the latest and greatest way to get up to speed w/the 3D API? I h

[JAVA3D] Is it possible to see what is behind the hole?

2004-08-24 Thread Ali Murat Tanyer
Hi, I have created a rectangle with a hole in it using GeometryInfo. Is it possible to see an object that is behind the hole? In my example I cannot see anything. What could be the reason? Ali === To unsubscribe, send email

[JAVA3D] Fullscreen and Windowed Modes

2004-08-24 Thread Nicholas Pappas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello all. Can anyone point out to me some resources that talk about how to create an application that can run in both windowed and full screen mode? I would like to create a class that allows me to create an instance in either mode and t

Re: [JAVA3D] PC GAMER article about Java/Java3D

2004-08-24 Thread michaelpfeiffer
Relaunch or not, hopefully some updates/new versions are planned beyond the version 1.3.2!? Currently J3D is Open Source only on paper, AFAIK nobody outside from Sun can participate in its development. On Tue, 24 Aug 2004 08:17:30 -0700, Doug Twilleager <[EMAIL PROTECTED]> wrote: The Java 3D part w

Re: [JAVA3D] PC GAMER article about Java/Java3D

2004-08-24 Thread Doug Twilleager
The Java 3D part was a mis-quote. We don't have a big relaunch planned. Doug. ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA) wrote: In the latest issue (Oct 2004) of PC GAMER magazine there is an article on page 34 discussing the future of JAVA in PC games. Chris Melissinos, Sun Mucrosystems' chief ga

[JAVA3D] PC GAMER article about Java/Java3D

2004-08-24 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
In the latest issue (Oct 2004) of PC GAMER magazine there is an article on page 34 discussing the future of JAVA in PC games. Chris Melissinos, Sun Mucrosystems' chief gaming officer, hopes to deflate a myth that Java doesn't perform as fast as C++, citing a Quake III demo written in Java. Also, th

Re: [JAVA3D] Flickering of overlapping Shape3Ds during animation

2004-08-24 Thread Mike Pilone
Marco, If you perform both updates in the same behavior, Java3D should apply both changes in the same frame. However I have found some inconsistency with this, such as Appearance objects taking 2 frames to update and Geometry and Textures taking only one frame. For these situations you must use a

[JAVA3D] Flickering of overlapping Shape3Ds during animation

2004-08-24 Thread Marco
One Shape3D is moved by modification of a TransformGroup. The other one is modified by a Behavior object by updating the coordinates of the underlying TriangleArray. Java3D seems to - move the first Shape3D - render the scene - update the geometry of the second Shape3D - render again So the first r

Re: [JAVA3D] Injection / execution of OpenGL from within Java3D

2004-08-24 Thread MisterXen
Hi Nikolai, hi Zak, since the source of Java3D is available: has anybody modified the source, so that it is possible to push some opengl-commands diretly forward to the OpenGL engine? Yes, some guy did it here: http://www.javadesktop.org/forums/thread.jspa?threadID=3222&tstart=0 Yah, thats what I w