[JAVA3D] Réf. : [JAVA3D] null graphics config? huh?

2004-09-01 Thread Thierry Milard
 I used to have this message when I instanciated a Canvas3D like this:++ new Canvas3D(null).Now I do it like this [and it works allright]: ++ new Canvas3D(SimpleUniverse.getPreferredConfiguration());         I google yourproblem and I did found this: [ Try the following SOLUTION:1) make

[JAVA3D] null graphics config? huh?

2004-09-01 Thread Kyle McDonald
Ok, SO I have Sun's XVR-1000 (GFB) video card. I have two of them actually. Then I have this code: GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); GraphicsConfiguration bestGC = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getBestCo

Re: [JAVA3D] Java 3D Web Start trial deployment

2004-09-01 Thread Todd Jenkins
WOOO-HOOO! Thanks abunch! ~Todd On Wed, 2004-09-01 at 02:24, Chien Yang wrote: > We are happy to announce that we have a new Java 3D Web Start website : > https://j3d-webstart.dev.java.net . > Applications can now access Java 3D from this site using the Java > Network Launching Protocol (JNLP),

Re: [JAVA3D] Java 3D Web Start trial deployment

2004-09-01 Thread Chien Yang
Michael, There is an active forum thread on j3d-webstart at http://www.javadesktop.org/forums/thread.jspa?threadID=4563&tstart=0 We strongly encourage all Q&A be at the [EMAIL PROTECTED] or the j3d forum : http://www.javadesktop.org/forums/forum.jspa?forumID=55 BTW, release directory isn't r

Re: [JAVA3D] Java 3D Web Start trial deployment

2004-09-01 Thread michaelpfeiffer
That sounds very good but currently it seems not to work. I tried to use https://j3d-webstart.dev.java.net/release/java3d-1.3.1.jnlp but got the error message that this file could not be downloaded by WebStart. Michael On Tue, 31 Aug 2004 23:24:47 -0700, Chien Yang <[EMAIL PROTECTED]> wrote: We are

Re: [JAVA3D] Gradient background & Texture 24bpp

2004-09-01 Thread Alessandro Borges
One more lesson learned: ATI driver writters miss the OpenGL classes. Alessandro --- Claudio Mazzuco <[EMAIL PROTECTED]> escreveu: > Alessandro Borges wrote: > > Fixed the problem. > With the j3d opengl on my 3d card (radeon 7500 mobility) the textures > are managed using 16 color bits. But usi

Re: [JAVA3D] Gradient background & Texture 24bpp

2004-09-01 Thread Claudio Mazzuco
Alessandro Borges wrote: Fixed the problem. With the j3d opengl on my 3d card (radeon 7500 mobility) the textures are managed using 16 color bits. But using the j3d directx (1.3.1) the texture are showned using 24 bit. answer: 1) yes. But, as far as I know, jpg is a 24 color bit image format. Chec

Re: [JAVA3D] TransformGroup

2004-09-01 Thread Serge Bernier
Hi hi hi, never mind, found the answer!!! transformGroup.getLocalToVworld(t3d) Java3d is great!!! Serge Selon Serge Bernier <[EMAIL PROTECTED]>: > Hi all, > > I have a bones structure representing a avatar and im currently attaching a > sphere to the hand transformgroup. Im keeping in memor

[JAVA3D] TransformGroup

2004-09-01 Thread Serge Bernier
Hi all, I have a bones structure representing a avatar and im currently attaching a sphere to the hand transformgroup. Im keeping in memory the Transformgroup of the sphere and Im wondering if when I call getTransform() of the TransformGroup , is it gone a get me the position in the sphere referen