Hi,
Non-transparent objects are always rendered before transparent objects, see
javax.media.j3d.Canvas3D
So as long as the lines are truly opaque OrderedGroup will not help, but you
can set the TransparencyAttributes
for the lines to TransparencyAttributes.NICEST/FASTEST and set the
transparency to
Hello
> So how do define my array so, that i can "shine" through my Box.?
Add the plane and the lines to a "javax.media.j3d.OrderedGroup". The lines
will always stay "on-top" of the plane.
cu
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Hello,
I have a number of Lines (my LineArray) drawn in one flat/Plane.
Now I'd like to embed these in another (transparent )Plane or a narrow
Box, so that you fully see the LineArray on all sides, while the Box
is transparrent. (the transparency of the box must not effect the LineArray...
it sti
On Sunday 14 November 2004 21:15, Clifford Lyon wrote:
> Thanks Glison, appreciate that info. I'm just starting to use j3d, so I
> don't know what works, what doesn't...
keyboardnav and the whole 3D-sound-system are the BIG fubars, the rest are
just small gotachs.
> Next question (anyone), if
Thanks Glison, appreciate that info. I'm just starting to use j3d, so I don't
know what works, what doesn't...
Next question (anyone), if the standard stuff has problems, is there better
package out there or some examples that might be helpful as a guideline for
writing my own?
Thanks,
Clif
Hello
> I have a simple scene that uses standard keyboard navigation.
Which is a bit FUBAR in most versions. Just don't use it.
> It works
> just fine, except when I start the scence, if I lightly touch the up or
> down arrow, all goes black.
The nav-behavior misses the key-released-event and
Hello 3d list,
I have a simple scene that uses standard keyboard navigation. It works
just fine, except when I start the scence, if I lightly touch the up or
down arrow, all goes black. If I use the mouse first to rotate, or use
the right/left arrows, thereafter all is fine and the up/down arrows
Michael,
I believe the work and "kill vehichles" that this
company is working on for this specific project are for
anti-aircraft/Interception of Ballistic Missiles projects -- in other words, I
believe this is for defense/not offensive development. However, this is part of
the reason I am
for STANDARD missiles and kill
vehicles/warheads...
Enough reasons für me not to help you - beside the fact that his
mailinglist really isn't the right place for your question.
--
http://www.linuxboard.org - The Linux Developer Board
http://java3d.virtualworlds.de - The J3D Developers Ressource
===
Dear Java3D Sun-Gurus,
Can anyone recommend any niche journals and websites to me?
I've been commissioned to recruit a talented plume analyst as well as a
tactical software and systems engineer for STANDARD missiles and kill
vehicles/warheads... I'm trying to ramp up to speed and looking for a ki
My fellow developers,
I've met some of you at the town hall meetings in the past, and perhaps
talked a great length about this project. This message is an invitation to
investigate what's been done so far to create a virtual space
that allows for spatial navigation of internet bookmarks.
The basi
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