you can implement your own rotational behavior using one of the several Transform3D set methods. See Transform3D javadocs
Steve Gao <[EMAIL PROTECTED]> wrote:
Hey everybody,I'm doing a class project on comparing various orientation representationsfor 3d objects. Basically, I'm trying to implement
Hello all. Amazingly this is kind of related to Java3D, since I am
trying to do this to load textures. But mostly, nobody else has replied
to me on the forums, so I am hoping someone here can. :)
I've been working on an Image I/O plugin for an image format containing
multiple images in a single f
Hey everybody,
I'm doing a class project on comparing various orientation representations
for 3d objects. Basically, I'm trying to implement 4 different orientation
representations and then use them to interpolate the rotation of an object
(say a ColorCube) from orientation A to orientation B (no
Hello again...
Thanks for helping so far..
But nothing worked for me. But i found out the reason, why nothing really
works..
In my Program i have to update the scengraph a lot.. therfor i detach the
contentbranch
(a part of it) updating the scengraph and adding it again.
I found out that eve