Hello Meide,
I've been working with Java3D for several years now. Previously, I've
worked with ITTWorks to produce virtual shoping malls, and am currently
working part time with Pantometrics creating simulation software.
I would be interested in doing contract work over the internet. I have a
web
Hello,
Well, I tried to detect collision between Groups
containing the Vrml objects. It works!!!
I'm using CollisionDetector.java of TickTockCollision
example. But, the parameters is not Shape3d. I'm using
Group.
Source Code of Collision Detector:
public class CollisionDetectorGroup extends Behavi
"experienced Java3D programmer"HAHAHAthat's funny
More like "frustrated Java3D programmer"
;)
-Original Message-
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]
On Behalf Of Meide Zhao
Sent: Monday, April 11, 2005 11:57 AM
To: JAVA3D-INTEREST@JAVA.SUN.COM
Subject
Dear All,
I don't know if I can post Java3D job here But it seems that this is the
place where experienced Java3D programmer can be found.
Thanks,
Meide.
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Martin Lenahan,您好!
I have solved that problem on my linux system after
I installed the nVidia driver for my GeForce 2 video card.Now I can run any
java3d applet on linux system.
And I tested that code as follows:1)[code]c = new
Canvas3D(null); [/code]it only gives error
message:*
I meet this problem even on Win2000 system. The wierd part is
same code works fine before and all in a sudden, it throw out
nullPointerException. I used following code to initialize the
Canvas3D,
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
c = new Canvas3D(co
Hi,
I need to detect collision between Vrml Objects. Could
someone help me please?
Thanks, Melina
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Ive too experienced this on linux... although not red hat.. found my
problem was that the java3d port I was using wasn't connecting to vid
card resources correctly. In my case a bad opengl config. Check your
OpenGl/Vid configuration. On red hat im not sure how to do it but some
one in around t
Windows seems to be very tolerant of errors (probably why it crashes so
much). From the additional information you are providing it would
appear that the code is unable to get an acceptable graphics
configuration on your Linux system. (i.e. you'll probably have to fix
whatever is wrong on your vid