[JAVA3D] problem of Use Xj3D M10 as loader

2005-05-11 Thread Stephen Shen
Hi I am implementing a project, which use Xj3D as a loader to load a vrml file. The file is shark.wrl, with texture. The problem is when i loaded the scene, texture not displayed. I just load the file, get the scene branch group, and add it to the branch root. Previously i worked with loader j3d-

[JAVA3D] Any "good" STL loaders out there?

2005-05-11 Thread Darrin Smith
I am aware of a couple STL (sterolithography) loaders that can be found on www.j3d.org, but each one has a drawback. For instance, one will only support non-binary format while the other will not allow for transmission across the Internet (local files only). Also, there was a lot of degredation i

[JAVA3D] Animation in offscreen canvas

2005-05-11 Thread Sheldon Young
Below you will find a simple conversion of HelloUniverse to render to an offscreen canvas. It works well except for the fact that paint() always shows the same face-on view of the colored cube. Why would the interpolator not run just as if it was an on-screen canvas?