Re: [JAVA3D] drawAndFlushImage flickering

2005-07-09 Thread Hennie Kotze
Hello again It gives me great pleasure to tell you that I have solved the problem of the flickering overlay. I now have a fully functional, fast way of creating crisp, scaleable 2D graphics by drawing directly onto the Canvas3D. The 48fps without overlay now drops to 42 +-5fps with overlay. Neithe

Re: [JAVA3D] Picking Behaviors in Java3D

2005-07-09 Thread John Wright
Todd, I've found that picking was not reliable unless you do a "pickAll" and then loop through the scene graph path array returned (to find your closest hit). Clumsy but it works. - John Wright Starfire Research Todd L. Peters wrote: I am new to Java 3D and am having trouble with picking beha

[JAVA3D] Picking Behaviors in Java3D

2005-07-09 Thread Todd L. Peters
I am new to Java 3D and am having trouble with picking behaviors. The tutorial is not really clear to me and the examples on the web seem to use deprecated methods. I think I have the basic concept correct, but things do not seem to be working out. I have a branchgroup (not the top level group)