Re: [JAVA3D] Rotation
ransform the -Z vector. > > good luck > > --jon > > > Date:Wed, 15 Sep 1999 16:57:08 +0200 > > From:Ale <[EMAIL PROTECTED]> > > Subject: Rotation > > > > This is a multi-part message in MIME format. > > > > --=_NextPart_000_001F_
[JAVA3D] Rotation
Hi, I've set up a Transform3D to rotate an object using a AxisAngle4d(used in setRotation metod) ,there is a way to create a Vector3d facing the same thirection? I need this vector to translate the object in the direction is facing.