Looks like J3DGraphics2D is simply useless thing? And if you don't have to draw 2D graphics during 3D animation it is much better to use: public void postSwap() { getGraphics().drawString("HI",100,100); } =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
- [JAVA3D] 2d graphics in Canvas3D Karsten Fries
- Re: [JAVA3D] 2d graphics in Canvas3D J. Lee Dixon
- Andrey Koshkin