I found the Pixel Format Emulator at
http://www.codemanual.com/opengl/samples_eng[1].shtml
in case you're interested
- Original Message -
From: "Kristyn Fayette" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, July 07, 2000 10:41 PM
Subject: Re: [JAVA3D] OpenGL acceleration und
> Version: 4.12.01.1222.
>
> Also ensure you have correctly placed the j3d.dll file as described in the j3d sdk
>readme.
>
> With regards,
> Steve Crowe.
>
> Andy Sy wrote:
===
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has anyone here (besides John Wright) gotten Java3D 1.2 OpenGL to run accelerated with
their Voodoo 3? Even if it isn't the Voodoo
3 - as long as you were able to get Java3D OpenGL (not DirectX though) to run
accelerated, a few tips might help, as I think the
problem is Java3D not calling the r
if there's a registry key that
points to which dll to use for opengl?
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: "Andy Sy" <[EMAIL PROTECTED]>
Sent: Thursday, June 29, 2000 7:24 AM
Subject: Re: [JAVA3D] getting Java 3D 1.2 OpenGL a
really be nice if we could get the acceleration
working in OpenGL and Java 3D 1.2.
- Original Message -
From: "John Wright" <[EMAIL PROTECTED]>
To: "Andy Sy" <[EMAIL PROTECTED]>
Sent: Wednesday, June 28, 2000 4:12 AM
Subject: Re: [JAVA3D] getting Java 3D 1
I'm using Windows 2000.
I was able to get the DirectX 6.1 beta release to work with my JDK 1.3, however this
is only for applets embedded in html viewed
using appletviewer. When I use the hotspot JVM (java.exe) it complains it can't find
the javax.media.j3d classes. This happens
even though I