Hi Vahid,
You should visit the website http://www.j3d.org. Afterwards you will likely
want to pick up the Java3D API Jump Start book to help you get started.
- Original Message -
From: "VAHID HAJALI" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 03, 2001 11:40 AM
Su
Okay... now I'm just curious. Wouldn't you just use a switch node? That
seems to be the old school OpenInventor way for solving these problems -
can't imagine that it wouldn't be just as efficient in Java3D.
Want it off, flip the switch node :)
- Original Message -
From: "Pedro Estrada"
Yeah... that's true. I just set the behavior throughout the entire system
because they could all end up overlaying the Canvas3D. So all I do is:
JPopupMenu.setDefaultLightWeightPopupEnabled( false);
when I'm constructing me GUI and I'm good for the rest of my application.
- Original Message
Hi folks, I was rebuilding some old code and I
noticed that GeometryArray.setCoordinate( index, coord[] ) has been deprecated.
I was curious to learn the reason for this...
Thanks.
Hi folks,
I'm looking for someone who can answer a
fundamental issue - is the current implementation of IndexedGeometryArray (in
particular IndexedTriangleArray) optmized in any way as to be able to perform
faster than a regular TriangleArray.
Thanks in advance,
Hi Will I've been there. To this point we still ended up with two
seperate tags to get everything working smoothly, though between versions 4
and 6 of Netscape you may get one of them to do what you expect.
- Original Message -
From: "Will Holcomb" <[EMAIL PROTECTED]>
To: <[EMAIL PROT