In what platforms is java 3D available?
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Thank you for your answer but this is not my problem. i have already that
sentence in my program... any more sugestions?
François Savard wrote:
> If your cards are Swing component you have to add this command line
>
> JPopupMenu.setDefaultLightWeightPopupEnabled(false);
>
> Because the c
the interface of my program is a window with a menu bar and a cardlayout
with two cards, i can change the "card" with a menu option. My problem
is that i have a canvas3D in a panel which is in the card that is hidden
at the beggining but it appears at 0,0 in my window hiding the menu, if
i show th
Hi all,
I have added de mouse navigation behaviours (zoom, rotation and
translation) to my scene and now i want to put a button to return the
scene/point of view to the initial one. Is there anyway to do this?
thanks in advance
Luigi
muchas gracias
"Daniel del Río" wrote:
> Hi Luigi,
> Rotation Interpolator rotates about the local Y axis.
> When you do:
>
> AxisAngle4f faxisOfRot = new
> AxisAngle4f(1.0f,0.0f,0.0f,(float)Math.PI/-2.0f);
> Transform3D eje = new Transform3D();
>
Hello all. I have solved my problem using the Class Timer... If there's a
better solution please let me know.
Thank you.
Luigi wrote:
> Hello all. I have two questions about animations with interpolators, and
> i really need an answer because I need to solve this problem to b
Hello all. I have two questions about animations with interpolators, and
i really need an answer because I need to solve this problem to be able
to continue with my project.
1. I need to do a number of consecutive movements (rotations or
translations) of an object. When i push a button i want to
Thank you very much Ken and Tina, now i understand it.
Ken Causey wrote:
> Please note that the documentation for that version of the
> RotationInterpolator constructor states:
>
> axisOfRotation - the transform that defines the local coordinate system
> in which this interpolator operates. The
Hello all. I have a problem with AxisAngle4f class, i don't understand
how to use it very well, i can make it work as i want but i don't know
why it works in that way. I am using it to set the axis of rotation of a
RotationInterpolator. Here is my piece of code:
//--
AxisAngle4f fa
Hello all. I have a question about animation
how I can wait for an animation to finish in order to start a new one?
thanks in advance
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Yes, you have to put this line of code:
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
It's a problem for mixing heavyweight and lightweight components.
Daniel Hirsch wrote:
> I have wrote a Java3D programm. On the top I included a JMenuBar (Swing
> Component). But the canvas3D of Ja
Hello all. I have a problem with AxisAngle4f class, i don't understand
how to use it very well, i can make it work as i want but i don't know
why it works in that way. I am using it to set the axis of rotation of a
RotationInterpolator. Here is my piece of code:
//--
AxisAngle4f fa
for walking.
>
> Is it possible to some how "group" different shapes together, so that they
> can be moved as one body, but still retain the ability to select one of the
> shapes to move for an animation? Or is there some easy principle that both
> Luigi and I are over loo
Hello all.
I have a problem with the animations.
I want to animate a robot arm with for example 3 articulations. When i
push a button i want to rotate one of this articulations a number of
grades in the axis i choose. How i can do that?
I need to load an VRLM file in my Java3D program but i have nerver done
that, so i don't know how to do it. In the tutorial says that is there
one loader implemented (in the util class, i think) but i don't know
where, and also i don't know how to use it. Can anybody tell me what
class i have to u
Can anybody tell me about a good tutorial on VRML??
I will need to write scenes in this language and later load it in my
Java3D aplication... So i will need to learn it...
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Thanks to all who help me with my problem. The only thing i had to do
was install Mesa 3.1
If anyone wants to install Java3d on linux these are the steps:
- install jdk (tar xzvf ...)
- install java3d (same directory as jdk) (tar xzvf ...)
- install Mesa 3.1 (tar xzvf...) (make [linux-386-elf] )
I have downloaded j3d and installed it, but it doesn't works...
when i try to execute an example i get this error:
Exception in thread "main" java.lang.UnsatisfiedLinkError:
/opt/jdk1.2.2/jre/lib/i386/libJ3D.so: libGL.so.1: cannot open shared
object file: No such file or directory
Can anybody
round the "X" point, how would you do
> that?
> My suggestion is just add a TranformGroup above the TransformGroup you
> already have, and apply at your current TransformGroup a translation that
> equals (O-X) vector. This way, when applying translations at the auxiliary
>
Hello, I'm begining in the world of Java 3D and a i have a few
questions:
I'm going to develop an application to simulate a robot so i will need
Java 3D in order to represent it, and I will also need AWT/Swing
components for the interface. I'm writting here to ask what tool can I
use to do this wo
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