I'm having a little difficulty and being a complete newbie to using the API
am not sure where to find an answer.
When I apply textures using setTexCoordGeneration everything works fine. I
would like to be able to set the coordinates without this method but the
texture does not render.
I am creat
In GuiTest.java
replace:
myImagePanel.add(finalRenderedScene, BorderLayout.CENTER);
with:
myImagePanel = finalRenderedScene;
Seemed to work as a quick hack.
At 08:43 AM 4/17/02 -0700, you wrote:
>Hi all,
> I am attaching 2 small programs. These programs
>
I am new to using the java3d API. My question is probably basic.
I would like an application to be able to dynamically compile and render
objects from data sets chosen through a UI. At what level can I clear and
recompile a scene to display a new set of objects?
Do I need to create a new univer