Hi All,
can someone give me a work example of the GeometryArray Method.

I have used OpenInventor in the past and it had a very nice Nurbs
Surface that could be used easily and quickly within a scenegraph.

I would like to make fractual landscapes of  huge data sets, this
will require a 3D - Grid to be created on the fly with each point also
being alocated a colour and a XYZ position.

Has anyone done this in Java3D....how should I proceed?

How is Java3D proformance wise compaired to a C++ implementation of a
graphics engine?

All The Best

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