Re: [JAVA3D] Sound Question

2002-06-15 Thread Panos Gkikakis
You may find the bug at http://developer.java.sun.com/developer/bugParade/bugs/4680280.html The workaround (I have tried it, it works smoothly) is to use import com.sun.j3d.audioengines.headspace.HeadspaceMixer instead of com.sun.j3d.audioengines.javasound.JavaSoundMixer. Quoting: i.e. If you a

Re: [JAVA3D] Sound Question

2002-06-14 Thread Panos Gkikakis
I have just found a bug submission on the issue (bug id 4680280). I was looking for Sound bugs instead of JavaSoundMixer ones :-) sorry for that. Panos - Original Message - From: "Panos Gkikakis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 14

[JAVA3D] Sound Question

2002-06-14 Thread Panos Gkikakis
Hi all, I'm having trouble using the sound nodes BackgroundSound and PointSound. The sound samples I load (16 or 8 bit, 44,100 Hz) are played once as soon as they are loaded and the scene goes live. And thats irrespective of whether I enable them initially, set their loop count to infinity etc.

Re: [JAVA3D] Native app with Excelsior Jet 2.5 and J3D 1.3 b2

2002-06-13 Thread Panos Gkikakis
Just to verify that Kelvin's suggestion did solve the problem. Thank you, Panos. - Original Message - > >Hi all, > > > >I have compiled my app using Excelsior Jet 2.5 Personal. > > > >I'm using JSE 1.4 and J3D 1.3 b2. > > > >When I try to run it I get the frame ok but nothing is render

[JAVA3D] Native app with Excelsior Jet 2.5 and J3D 1.3 b2

2002-06-10 Thread Panos Gkikakis
Hi all, I have compiled my app using Excelsior Jet 2.5 Personal. I'm using JSE 1.4 and J3D 1.3 b2. When I try to run it I get the frame ok but nothing is rendered on the Canvas3D and the error is: Exception in thread "J3D-Renderer-1" java.lang.NoSuchFieldException: textureHeightMax I have sea