For savtey issue you cannot load/save files from an applet
You should have two "java.policy" files on your HD. Here You should give
additional permission rights
Example File location:
c:\java\jre\lib\security\java.policy
c:\programs\java\jre1.4.1\lib\security\java.policy
adding this line will wor
Hi,
To create a 2D circle there are a simpler approach I used serval times..
Create a 3d Sphere and than uses only the body polygones --> 2D circle.
If you dont have to create 500'000 thousands 2D circles there arent any
memory problems doing that.
- Original Message -
From: "Jeremy Booth
Hi, it's very hard to help without specific info.
how do you move your spheres?
i have had same problems by using the built in
javax.media.j3d.PositionInterpolator.
Then i wrote a a own class (Thread) for moving
objects.
ObjectMoving Class
1. while endpoint not reached
2. wait a few
taken from www.j3d.org
I wrote an Applications which uses fullscreen with OpenGL
with the effect, that it doesnt work on every machine. I think it deepends
on the OpenGL support of the graphic card. Bye the way, it was not
faster!
9. How do I get Java 3D in fullscreen mode?
There are two w
Looks like a problem with the Bounds on the Mouse
Behaviors
or java3d has a problem if an 3d shape becomes to
small or to big...
and is your line correct?? should it not
be?:
transformX.set(old_scale_factor
*(1+dy*scale_factor));
- Original Message -
From:
Jasmine
Hi,
I tried it on a IntelP4 2Mhz with Ati Radeon VT Graphics Card on Linux
Mandrake 9.0. There was only
a very Beta 3D Driver available. I could not get it to run. Then I bought a
new Graphic Card: Ati Radeon 9000.
There are 3d drivers for linux available on the ati homepage. Many newer
Graphic car
Hello,
I have a stupid question. In the Utils API
documentation they write, that
Box, Cylinder Cones... share there geometry because
they extends Primitive.
So if I have a scene with 1000 same Spheres. It is
useless to implement they as
SharedGroups and Links because java3d does
something
Hi,
First you have create tree Transform3D objects with no translation.
Than you rotate the first Transform with rotX(double value)
The second Transform with rotY(double value)
At the end you multiply the two transforms and store the result in transform
number three.
transform3.mul(transform1, tran
Title: Message
Thanks..works fine!!!
I
suggest you use the class of OrientedShape3D.
-Original Message-From: Discussion
list for Java 3D API [mailto:[EMAIL PROTECTED]]
On Behalf Of Silvio SimoneSent: November 22, 2002 3:29
PMTo: [EMAIL PROTECTE
Has anybody also have problems with Billboards that
rotate a
text3d about a point. I wrote a progam with a tg.
at this tg I add a Sphere and
a text3d object. the text3d object has an billboard
that rotate the text object
about a point to the position of the view.
When I zoom behind the spe
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