Hi all. I e-mailed the group a few days back citing
problems with the GeForce card, Java3d, and WinNT.
Well, I switched to Win98 and everything works fine. I
guess WinNT has some driver issues with this card.
Anyone hear anything about Win2k and J3d?
--Venkata
__
gt; What version of Java3D are you running? OpenGL
> or DirectX? DirectX is no
> good on NT.
> Try installing Service Pack 5 for NT.
> Get the latest GeForce OpenGL drivers from
> www.nVidia.com
>
> Good luck, and if that doesn't fix it give a holler!
>
> Ve
Hi all. I got a Guillemot 3d prophet GeForce card to
use with Java3d. But there are some major problems.
When I run openGL benchmarks on the card (written in
C) and/or OpenGL programs, the card performs
beautifully.
It is extremely fast and smooth.
On the other hand, Java3d programs do not seem
Hi guys. I've seen a bunch of postings on the same
topic, but I wanted to know what personal experiences
people are having using 3d cards and Java3d.
I mean, does it really make a difference in rendering
performance? I'm also concerned with the compatibility
of various 3d cards and Java3d. Right
Hi guys. Sorry to bug everyone again, but I have the
strangest problem with texture mapping.
I have a building with four sides made up of several
square faces. The problem is that when I apply a
texture to the building, 2 sides appear to be normal,
while the other two sides seem to have the textu
Hi. I think that the back face of your square is being
culled by the renderer.
Try doing this:
PolygonAttributes pa=new PolygonAttributes();
pa.setCullFace(PolygonAttributes.CULL_NONE);
Mail me if you have any problems with this.
Hope this helps.
--Venkata
--- Bruno Sousa Caiado <[EMAIL PROTE
Hi guys. Is there any way to speed up Java3D's
rendering performance? I know using hardware
acceleration is one way. My config is as follows:
P-II 450Mhz
256MB Ram
Ati Rage Pro 3D AGP 2X
JDK 1.2.2
Java3d 1.1.3 for OpenGL
Windows NT 4 Service Pack 3
How can I tell if the 3d card is being used or
Hi Don. It seems that you need the utility classes
documentation that comes in a separate file from the
core classes documentation. Download it from:
http://java.sun.com/products/java-media/3D/download.html
It's a small download. And it takes about 8megs once
uncompressed. That should fit on eve
Hi all. I've tried looking for the solution to this
problem in the archives but I failed to find it. (PS
the search facility isn't working anymore) Here it
goes:
Let's say I have a cube with a hole in the top
composed of 5 faces/square poygons. I want to assign a
different Material to each face o