t occurs when using interpolators or any behaviour that wakes up every
>frame.
>
> In order to avoid this, you can call setMinimumFrameCycleTime() in your View object
> to limit the frame rate.
>
> Hope this helps,
> Rob
>
> cgerrard wrote:
>
> > Hi all,
> >
Hi all,
I've been surprised how good the J3D performance has been so far - that was
until I started using interpolators.
Seeing there was a problem with CPU usage I went back to the demo's and using
the HelloUniverse sample proved that as soon as a single interpolator was added as
a child to a t
olabs.com/News/news.html
>
> Best of luck!
>
> Daniel Selman
>
> [EMAIL PROTECTED]
>
> Tornado Labs Ltd.
> http://www.tornadolabs.com
>
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of cgerrard
> Sent:
Hi,
I've just started working in Java3D and I wonder if anyone can answer any
of these questions.
Firstly can you link a property from one node to another, for example
it would be nice to set a relationship between one transform group and
another so if the transform changes the second one will b