hi,
i tried to extend the bounding class and it didn't want to (see my previous post)
maybe it was just my jbuilder that was going mad?
i don't try anymore ...
anyway, now you know you aren't the only one ;)
mattie
8/24/01 5:11:31 PM, Silvere Martin-Michiellot <[EMAIL PROTECTED]> wrote:
>Hi,
>
Hi Lan
I wrote a mousebehavior class that may help you.
I also add it to the viewplatformtransform
you can specify the translations/rotations as you mention (so without input from the
user).
However, it is a behavior class that is specifically written for my application so it
navigates maybe a
8/23/01 4:52:52 PM, Ingo Brunberg <[EMAIL PROTECTED]> wrote:
>Hi Matthias,
>
>What other range of results would you expect?
>If you have only two vectors, the angle between them cannot be larger
>than PI.
>It's another matter if you have additional constraints, such
hello
How does it come that the result of this method is constrained to [0,PI] ?
In my case it doesn't make sense.
So now I have to write my own angle method but then I find it a pity that I am working
with a Vector3f class and I still have to write a method in a separate class.
Will such a meth
hello Fred and Chien
thank you for your reply
no I finally understand why there is a point3f AND a vector3f class :-)
maybe it would be useful if the difference between point3f and vector3f
would be mentioned in the documentation of the classes itself...
greets,
mattie
---
hello
I believe I have discovered a bug in the Transform3D class
the documentation says the following about Transform3D.transform(Vector3f) :
Transforms the point parameter with this transform and places the result back into
point. The fourth element of the point input paramter is assumed to be
hi
8/21/01 11:26:30 AM, Saurabh Akhauri <[EMAIL PROTECTED]> wrote:
>Is it possible to set different material
>properties for the different sides of a face made double
>sided by setting the polygonattribute to CULL_NONE.
>
>basically I want the two sides of the shape to have different colors
>How
hi
you could for instance use a frame triggered behavior which updates
your fps var every ,for example, 60frames
i believe i saw once a behavior class for this on the newsgroup...
it seems you can also handle it in the postswap method?
you may want to check the archive too
greets,
mattie
8/2
hello
I have suddenly discovered a problem with my mousepickbehavior class in the
processStimulus method
I display a graph in 3d and you can double click on the nodes and edges to select one.
When I start my application and then click 3x on a node instead of 2x (so a triple
click :)) I get the
hello Corysia
thank you very much for the link to that cvsbook
it is a very valuable cvssource!
maybe this link should be provided on j3d.org in the cvssection
(hint, hint ;-))
mattie
8/12/01 5:36:52 AM, Corysia Taware <[EMAIL PROTECTED]> wrote:
>Matthias,
>
>What you descr
8/9/01 9:57:23 AM, Renoir Sewjee <[EMAIL PROTECTED]> wrote:
>> Can a canvas 3D work as one half of a Swing JSplitPane? I've tried it and I
>> can slide the splitter to make the canvas bigger, but not smaller. I'd like
>> to have a JTree as the other half, and the user may want to slide the split
hello,
8/9/01 1:45:34 AM, "Copps, Kevin D" <[EMAIL PROTECTED]> wrote:
>I realize the issues of mixing lightweight and heavyweight components,
>however, I am seeing what is possible...
>
>Can a canvas 3D work as one half of a Swing JSplitPane? I've tried it and I
>can slide the splitter to make t
8/7/01 4:30:13 PM, Casanova Robert <[EMAIL PROTECTED]> wrote:
>I need to develop a program with great dimensions like 1000x1000x1000 and the
quite funny ;-)
>typical point of view don't allow me to see what's happening.
>
>Somebody know how I can see everything far?
you could change the backclip
hello
i have the following problem :
when I want to pick lines half of the times, it picks the wrong line
I prefer to pick on bounds. The problem is probably the bounds
I guess. I wonder if you just specify a LineArray and don't set
bounds. Then when doing picking on bounds, what bounds
are used
daniel,
if you are interested in wrl loading, then the following is probably interesting for
you:
http://www.external.hrp.no/vr/projects/java3d/navigation/index.html
however, the demo doesn't run either here.
it's quite stupid , probably my fault
I get a classdefnotfoundexc for the vrmlloader
hello,
You probably have to set the allow_geometry_read capability of your shape.
Note you effectively have to do that on the shape and not on the primitive object
like I notice you do.
so you have to do something like this :
cylinder.getShape().setCapability(Shape3D.ALLOW_GEOMETRY_READ);
maybe
i have the same problem and i believe you can't do anything about it
regards, mattie
8/6/01 2:55:31 PM, Daniel Moscoso <[EMAIL PROTECTED]> wrote:
>Hi all !
>
>I'm interested in JavaHouse demo, because it browses WRL files, but when I execute
>it, after going to File - Open and selecting house.
this is a bug?
greetz
mattie
8/3/01 11:47:49 AM, matthias sweertvaegher
<[EMAIL PROTECTED]> wrote:
>hello
>
>i have the following problem :
>Suppose you have a textlabel of the class Text2D
>Problem is, if you just display that with normal height (eg fontsize=14)
>then i
8/2/01 10:36:35 AM, Joachim Diepstraten <[EMAIL PROTECTED]>
wrote:
>Hi
>
>I wonder if there is a faster way to do depth cueing than
>geting the whole Z-Buffer and colorbuffer and do it by hand?
>As it's interesting to see that already the very old PHIGS+
>had support for it.
>
depth cueing is s
hello,
maybe I understand your problem wrong but I really don't see a difficulty
say your processStimulus looks like this :
public void processStimulus(Enumeration aCriteria)
{
WakeupOnAWTEvent crit = (WakeupOnAWTEvent)aCriteria.nextElement();
java.awt.AWTEvent[] events =
hey mark
thanks for the reply
the resulting policy isn't quite what I wanted but at least it's a bit better :)
when i set the windoweyepointpolicy to relative_to_window i find it even more better ;)
thanks a lot for the hints
greets,
mattie
>Unfortunately, there are undocumented dependencies b
hello
i have the following problem :
I want my viewport to resize when I resize my window ie I want to use the virtual
world viewport policy.
However when I set it, nothing changes.
for example, i toke the hellouniverse example and added the following line
u.getViewer().getView().setWindowResize
another way is to launch it as an application
that way you bypass the security checks
mattie
7/31/01 3:24:39 PM, Francesco Colace <[EMAIL PROTECTED]> wrote:
>Sorry but I make an error and send you an incomplete mail.
>Another way is to use policytool of java and to create a less restrictive
>po
hello
thanks for looking into my problem
it is indeed fixed by increasing the radius
but I don't understand why you believe i am moving
outside of the boundingsphere?
I thought this wouldn't happen when i use a boundingleaf
attached to the viewingplatform?
In fact, i am quite sure about that.
If
7/25/01 7:21:23 AM, Bob Dengle <[EMAIL PROTECTED]> wrote:
hello,
thanks for the reply
it eventually helped me :)
I read the section on boundingleafs carefully again and indeed :
quote from sun java3d tut ch3 par7
"One interesting application of a BoundingLeaf object places a BoundingLeaf in the
hello
I do the following :
- i add a boundingleaf to the platformgeom and set a orbitbehavior:
iVpBoundingLeaf = new BoundingLeaf(new BoundingSphere(new
Point3d(0.0,0.0,0.0),100.0));
PlatformGeometry pg = new PlatformGeometry();
pg.addChild(iVpBoundingLeaf);
view
7/24/01 1:36:58 AM, Andrea Tartaro <[EMAIL PROTECTED]> wrote:
>Please send me the complete source code for this problem and I'll look
>into it. This code does contain the createSceneGraph() method. Thanks!
>
>andrea
okay, here is the full source code (I included the project file as well in cas
hi gaoming,
i believe you misunderstand the use of the geometryinfo class :
you can give your indexedtrianglearray as input to a geometryinfo object
do some processing on your array (ie generate normals)
then retrieve the modified version of your indexedtrianglearray from
the geometryinfo object
7/23/01 4:44:56 PM, gaoming fu <[EMAIL PROTECTED]> wrote:
>
>I built some polyhedrons using IndexedTriangleArray, the normal for each
>vertex point is (0.0, -1.0, 0.0). I used the following code to set the
>appearance:
i don't really understand why you let all your normals point downwards? m
Hello
I have a problem concerning the orbitbehavior class. When I move the mouse for some
time (rotate and zoom) , suddenly no more movement is possible, so the app
"freezes". I added the boundingleaf of the behavior to the platformgeometry, so the
behavior should be always on.
I haven't been a
hello,
I also had suddenly problems like Exception in thread "main"
java.lang.NoClassDefFoundError
-- without reason
i just reinstalled java3d and everything ran fine again
maybe this helps?
ps : also , don't forget to include the current dir (.) in your classpath
mattie
7/20/01 2:24:30 PM, F
hello,
i know one can request archives from the
listservbot but these files are several megabytes large so i cant receive them
via email (i already tried). Can these archives be viewed/downloaded online via
http/ftp?
thanks,
mattie
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