[JAVA3D] 3D Texture mapping rotation

2002-03-02 Thread Vidya Sagar
Hi all, I got the 3D texture image rotate by changing the texture coordinates, using the setTextureTransform() method. But when I am rotating, after some time a part of my texture volume is clipped. How can I prevent it? I thought of increasing the texture memory (i.e., Texture3D) and place th

Re: [JAVA3D] 3D Texture mapping

2002-03-02 Thread Raj Vaidya
>On Sat, 2 Mar 2002 08:58:06 -0800, Vidya Sagar <[EMAIL PROTECTED]> wrote: >Hi all, >I am working on 3D texture mapping, where I have >around 70 planes. I want to rotate the texture so that >the planes are always face the user. >DO anyone have any suggestions or a sample code. > >Sorry for po

[JAVA3D] 3D Texture mapping

2002-03-02 Thread Vidya Sagar
Hi all, I am working on 3D texture mapping, where I have around 70 planes. I want to rotate the texture so that the planes are always face the user. DO anyone have any suggestions or a sample code. Sorry for posting this question again. Thanks in advance, Sagar.