I have a question about the MouseRotate class.
I simply created this object and used it with a transform group, say a ColorCube that attached to a TG. I noticed that to move the cube, I don't need to place the mouse pointer onto the cube. Just press the left button down and drag it on any area, the cube will be moved in conjunction with the mouse.
I then tried to make multiple TGs with new MouseRotate object and ColorCube attached to each of them.
Each cube were placed with different location within the scene. This time, when I drag the mouse, all of the cubes will be moved at the same time, with the same direction.
Actually, I thought that each cube should be moved/rotated independently, but they are not.
I am not sure whether I did any mistakes or this is a limitation of MouseRotate class?
Please suggest me.
Thanks for your help.
Pramual S.
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