Re: [JAVA3D] BufferedImage, again...

2001-09-10 Thread Corysia Taware
, September 10, 2001 2:51 PM Subject: Re: [JAVA3D] BufferedImage, again... Try setting the transparencyAttriburtes obj to new TransparencyAttributes(TransparencyAttributes.BLENDED, 1.0f)   and setting the texture mode in the texture attributes object to REPLACE

Re: [JAVA3D] BufferedImage, again...

2001-09-10 Thread Pedro Estrada
Behalf Of Corysia TawareSent: Monday, September 10, 2001 3:13 PMTo: [EMAIL PROTECTED]Subject: [JAVA3D] BufferedImage, again...   Well, I'm not any closer.  This is what I have now:       TextureLoader textureLoader = new TextureLoader(filename,

Re: [JAVA3D] BufferedImage, again...

2001-09-10 Thread Kasparian, Raffi J.
: [JAVA3D] BufferedImage, again...   Well, I'm not any closer.  This is what I have now:       TextureLoader textureLoader = new TextureLoader(filename, this);  BufferedImage texBuff = textureLoader.getImage().getImage();   Texture te

[JAVA3D] BufferedImage, again...

2001-09-10 Thread Corysia Taware
  Well, I'm not any closer.  This is what I have now:       TextureLoader textureLoader = new TextureLoader(filename, this);  BufferedImage texBuff = textureLoader.getImage().getImage();   Texture texture = textureLoader.getTexture();  int width = texture.getWidth();