Thanks for the answer Doug.
Is Java3D 1.4 scheduled for release yet? Are we talking 2001 or 2002?
/Magnus
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We currently do not allow applications to make low level
api calls directly. The only way to "decompile" an OpenGL
display list is to render it in feedback mode. We are looking
at some ways to gain access to low level API contexts in Java 3D 1.4
Your best bet is to find a way for the native cod
Dear all.
I am uncertain if this ever made it to the list so I am rephrasing it and
posting it again.
I have native code which manipulates OpenGL display lists.
Is there a way to incorporate a display list into any of the Java3D
objects?
Or is there a way to decompile the display list and use t