Try switching the postSwap method to postRender instead, and let me know if
that fixes it. I ran into problems with how my own code works under Solaris
vs NT, and had to add a flag to change which routine caught the image.
If that works, I'll update the FAQ. Let me know.
Steve
Lily Lee wrote
I have just used in it with no problems, just followed what it said in
the source file, i am on win 98, jdk1.2.2 with j3d 1.2 i think,
Dave
Lily Lee wrote:
>
> Hi,
>
> I tried using CapturingCavas3D (posted on java3d.org faq) to capture
> an image on a canvas3d. While I do get back an image, it
Hi,
I tried using CapturingCavas3D (posted on java3d.org faq) to capture
an image on a canvas3d. While I do get back an image, it is black. I
have tried it on linux using blackdown java 1.2.1, and java3d, and on
Window/NT using java 1.2.2 and java3d 1.1.3, both with the same
result.
Has anyone