Re: [JAVA3D] Checking for movement

2001-01-19 Thread Paraskevas Orfanides
D]> > Sent: Thursday, January 18, 2001 11:50 PM > Subject: Re: [JAVA3D] Checking for movement > > > If the shape wasn't build in the origin, is there a way to find these > coordinates? (i.e. find the coordinates where it was constructed so that > the translation vec

Re: [JAVA3D] Checking for movement

2001-01-19 Thread Dvorak, Daniel J.
ys to work on a book about Java3D. There is quite a lot to learn. Daniel -Original Message- From: David [mailto:[EMAIL PROTECTED]] Sent: Friday, January 19, 2001 6:21 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Checking for movement You can get the bounds of any node with Node.getBo

Re: [JAVA3D] Checking for movement

2001-01-19 Thread David
. Would be easy enough to experiment with. Dave Yazel - Original Message - From: Paraskevas Orfanides <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, January 18, 2001 11:50 PM Subject: Re: [JAVA3D] Checking for movement If the shape wasn't build in the origin,

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Paraskevas Orfanides
gt; > Sent: Thursday, January 18, 2001 3:50 PM > > To: [EMAIL PROTECTED] > > Subject: Re: [JAVA3D] Checking for movement > > > > I am using the Muse Behavoirs to manipulate the object. I need to get > the > > positon the object is at and the distance

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Doug Gehringer
> From: Zak <[EMAIL PROTECTED]> > > I am trying to set up a routine that will check for movement of an object. I want to be able to tell the location(coordinates of an object) relative to the screen. > > How can I make it check all the time for changes in the object? Try using the attached uti

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Yazel, David J.
EMAIL PROTECTED] > Subject: Re: [JAVA3D] Checking for movement > > I am using the Muse Behavoirs to manipulate the object. I need to get the > positon the object is at and the distance from the View... > > Zak > - Original Message - > From: "Yazel, David J.&

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Yazel, David J.
akil[SMTP:[EMAIL PROTECTED]] > Reply To: Discussion list for Java 3D API > Sent: Thursday, January 18, 2001 4:00 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Checking for movement > > Well, Objects sometimes do move by themselves if you are using Alpha > in

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Ahmed Shakil
Well, Objects sometimes do move by themselves if you are using Alpha interpolator. -Original Message- From: Yazel, David J. [mailto:[EMAIL PROTECTED]] Sent: Thursday, January 18, 2001 12:41 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Checking for movement Is the object moving

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Zak
> > Reply To: Discussion list for Java 3D API > > Sent: Thursday, January 18, 2001 2:46 PM > > To: [EMAIL PROTECTED] > > Subject: [JAVA3D] Checking for movement > > > > I am trying to set up a routine that will check for movement of an object. &g

Re: [JAVA3D] Checking for movement

2001-01-18 Thread Yazel, David J.
2001 2:46 PM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Checking for movement > > I am trying to set up a routine that will check for movement of an object. > I want to be able to tell the location(coordinates of an object) relative > to the screen. > > How can I make it ch

[JAVA3D] Checking for movement

2001-01-18 Thread Zak
I am trying to set up a routine that will check for movement of an object. I want to be able to tell the location(coordinates of an object) relative to the screen.   How can I make it check all the time for changes in the object?   Zak