Re: [JAVA3D] Class problem
Try trans.rotX(Math.PI/4.0d); instead Paul -Original Message-From: silvano [mailto:[EMAIL PROTECTED]]Sent: Monday, March 26, 2001 3:08 PMTo: [EMAIL PROTECTED]Subject: [JAVA3D] Class problem Transform3D trans = new Transform3D(); i use this method
[JAVA3D] Class problem
Transform3D trans = new Transform3D(); i use this method!! trans.applyRotateX(Math.PI/4.0d); but exists applyRotateX in the Transform3D class??? how I use this???