Re: [JAVA3D] Class problem

2001-03-26 Thread Paul James
Try   trans.rotX(Math.PI/4.0d);   instead   Paul -Original Message-From: silvano [mailto:[EMAIL PROTECTED]]Sent: Monday, March 26, 2001 3:08 PMTo: [EMAIL PROTECTED]Subject: [JAVA3D] Class problem Transform3D trans = new Transform3D();   i use this method

[JAVA3D] Class problem

2001-03-26 Thread silvano
Transform3D trans = new Transform3D();   i use this method!!   trans.applyRotateX(Math.PI/4.0d);   but exists applyRotateX in the Transform3D class??? how I use this???