Re: [JAVA3D] Collision detection issues

2002-11-11 Thread Burrows Anthony
riginal Message- From: ramanathan v [mailto:v_ramanath@;YAHOO.CO.UK] Sent: 06 November 2002 17:48 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Collision detection issues I meant about the boundingsphere. I gave a overall boundingsphere in my code (0,0,0,1000) and placed few objects within this

Re: [JAVA3D] Collision detection issues

2002-11-06 Thread ramanathan v
Original Message- > From: ramanathan v [mailto:v_ramanath@;YAHOO.CO.UK] > Sent: 05 November 2002 18:59 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Collision detection issues > > > Hi Group, > > I am working on some collision detections, when i > place more objects wi

Re: [JAVA3D] Collision detection issues

2002-11-06 Thread Burrows Anthony
Not sure quite what you mean by the 'collision domain' Ramanath. -Original Message- From: ramanathan v [mailto:v_ramanath@;YAHOO.CO.UK] Sent: 05 November 2002 18:59 To: [EMAIL PROTECTED] Subject: [JAVA3D] Collision detection issues Hi Group, I am working on some collision

[JAVA3D] Collision detection issues

2002-11-05 Thread ramanathan v
Hi Group, I am working on some collision detections, when i place more objects within a branchgroup and try defining the collision domain, its not functioning properly. If i just place two objects are that in collision domain then that works well and good. So is there any changes i need to make or