hi all, in my scene is a semi-transparent wall (upper half is not visible because of an RGBA Texture). the problem is that objects behind that wall are excluded from rendering, even if they should visible, because of the transparent wall part.
recommands ? greetings -Michael Nischt ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".