I use interleaved array for quad array. Texture2 + color3 + coords.
Works fine with 3000 quads, crash with 4000 quads at

at javax.media.j3d.GeometryArrayRetained.executeInterLeaved(Native
Method)
        at
javax.media.j3d.GeometryArrayRetained.execute(GeometryArrayRetained.java:1769)
        at
javax.media.j3d.VertexArrayRenderMethod.renderGeo(VertexArrayRenderMethod.java:89)
        at
javax.media.j3d.VertexArrayRenderMethod.render(VertexArrayRenderMethod.java:56)

JDK 1.3.1 + java3d 1.2.1 (directx version). Is it a known problem ? If
not, I can try to create minimal test program.


Artur

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