t;[EMAIL PROTECTED]>
> Subject: [JAVA3D] GeometryArrary vs IndexedGeometry Array
> To: [EMAIL PROTECTED]
>
> Hi folks,
>
> I'm looking for someone who can answer a fundamental issue - is the current
implementation of IndexedGeometryArray (in particular IndexedTriangle
Hi folks,
I'm looking for someone who can answer a
fundamental issue - is the current implementation of IndexedGeometryArray (in
particular IndexedTriangleArray) optmized in any way as to be able to perform
faster than a regular TriangleArray.
Thanks in advance,