t;
> - Original Message -
> From: "Artur Biesiadowski" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, March 13, 2001 6:15 AM
> Subject: Re: [JAVA3D] Getting world coordinates from
> screencoordinates
>
>
> > > Fiasco wrote:
>
Fiasco wrote:
>
> I still cant figure this out.
>
> All I want to do is take the drag distance from the mouse and convert it to
> the corresponding 3d world distance. This, of course, would vary depending
> on how far the object your moving is from the screen.
In source code I've pointed to ther
owski" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 13, 2001 6:15 AM
Subject: Re: [JAVA3D] Getting world coordinates from screencoordinates
> > Fiasco wrote:
> >
> > I'm trying to figure out how I can transform mouse coordinates from
> &
> Fiasco wrote:
>
> I'm trying to figure out how I can transform mouse coordinates from
> the screen into world coordinates. I'm trying to grab objects of
> varying z distance and want them to appear to stick to the mouse
> cursor as I drag them.
Look at the source code of
com.sun.j3d.utils.pic
I'm trying to figure out how I can transform mouse
coordinates from the screen into world coordinates. I'm trying to
grab objects of varying z distance and want them to appear to stick to the mouse
cursor as I drag them.
Any help appreciatted.
Fiasco