Re: [JAVA3D] Getting world coordinates from screencoordinates

2001-03-14 Thread Jon Barrilleaux
t; > - Original Message - > From: "Artur Biesiadowski" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, March 13, 2001 6:15 AM > Subject: Re: [JAVA3D] Getting world coordinates from > screencoordinates > > > > > Fiasco wrote: >

Re: [JAVA3D] Getting world coordinates from screencoordinates

2001-03-13 Thread Artur Biesiadowski
Fiasco wrote: > > I still cant figure this out. > > All I want to do is take the drag distance from the mouse and convert it to > the corresponding 3d world distance. This, of course, would vary depending > on how far the object your moving is from the screen. In source code I've pointed to ther

Re: [JAVA3D] Getting world coordinates from screencoordinates

2001-03-13 Thread Fiasco
owski" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, March 13, 2001 6:15 AM Subject: Re: [JAVA3D] Getting world coordinates from screencoordinates > > Fiasco wrote: > > > > I'm trying to figure out how I can transform mouse coordinates from > &

Re: [JAVA3D] Getting world coordinates from screencoordinates

2001-03-13 Thread Artur Biesiadowski
> Fiasco wrote: > > I'm trying to figure out how I can transform mouse coordinates from > the screen into world coordinates. I'm trying to grab objects of > varying z distance and want them to appear to stick to the mouse > cursor as I drag them. Look at the source code of com.sun.j3d.utils.pic

[JAVA3D] Getting world coordinates from screencoordinates

2001-03-13 Thread Fiasco
I'm trying to figure out how I can transform mouse coordinates from the screen into world coordinates.   I'm trying to grab objects of varying z distance and want them to appear to stick to the mouse cursor as I drag them.   Any help appreciatted.   Fiasco