AIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, February 02, 2002 3:42 PM
Subject: [JAVA3D] GraphicsConfiguration
Hi,
I don't want to use the SimpleUniverse but the
VirtualUnivers at the top of my graph. How do I get the
GraphicsConfiguration without
using "SimpleUniverse.get
Hi,
I don't want to use the SimpleUniverse but the
VirtualUnivers at the top of my graph. How do I get the
GraphicsConfiguration without
using "SimpleUniverse.getPreferredConfiguration()"
(Canvas3D requires it)
Thanx.
J.
Ok now I send it all over again hoping the server didn't mess with itand that it's clean.
I forgot to precise that the instruction that throws the exception is :
GraphicsConfiguration gc = SimpleUniverse.getPreferredConfiguration();
Thanks again
__
Hi all, The pr
Hi all,
The project I'm working on was working properly then I suddenlygot this error
while trying to run it as an applet in a jar file.
java.lang.ExceptionInInitializerError:java.security.AccessControlException: access
denied(java.lang.RuntimePermission modifyThreadGroup)
at
java.security.Acc
Look at
http://pub.cs.tu-berlin.de/doc/java/jdk/api/java.awt.GraphicsConfiguration.html
Jacob
Augustin Gjini wrote:
>
> I see in lots of Java 3D program this piece of code
>
> GraphicsConfiguration config =
> SimpleUniverse.getPreferredConfiguration();
> c3D = new Canvas3D(config
I see in lots of Java 3D program this piece of code
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
c3D = new Canvas3D(config);
Can anybody be able to explain me this ??
Thanks...
- Original Message -
From: Marco Lohse <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 14, 2000 7:50 AM
Subject: [JAVA3D] GraphicsConfiguration != null
> Hi,
> I would like to know how to construct a Canvas3D with
GraphicsConfiguration
> != null in a non-SimpleU
Hi,
I would like to know how to construct a Canvas3D with GraphicsConfiguration
!= null in a non-SimpleUniverse environment since Beta1 gives a warning.
Thanks, Marco.
===
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