Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-14 Thread J. Lee Dixon
gt; Sent: Wednesday, March 14, 2001 8:52 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] How to create a jpeg file through the canvas > > > We want very high resolution images for printed versions in JPEG. And > resolution so becomes an important concen for us. When u > poof

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-14 Thread Ashley Martin
hey are only 72 dpi. I need to grab > > them at say > > 800 dpi. Can I do anything like this. > > Ashley . > > > > > > > > >From: Doug Twilleager <[EMAIL PROTECTED]> > > >Reply-To: Doug Twilleager <[EMAIL PROTECTED]> > > >To: [EMAIL

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-14 Thread J. Lee Dixon
s is really all you have control of. Why do you want 800 dpi? -Lee > -Original Message- > From: Ashley Martin [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, March 13, 2001 2:24 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] How to create a jpeg file through the canvas

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Justin Couch
Doug Twilleager wrote: > Not quite. postRender() is called when all geometries in the scene > graph have been rendered. This is the last chance for an application > to render into the back buffer before the back buffer is swapped into > the front buffer. postSwap() is called after the back buf

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Doug Twilleager
t say >800 dpi. Can I do anything like this. >Ashley . > > > >>From: Doug Twilleager <[EMAIL PROTECTED]> >>Reply-To: Doug Twilleager <[EMAIL PROTECTED]> >>To: [EMAIL PROTECTED] >>Subject: Re: [JAVA3D] How to create a jpeg file through the canvas >>

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Ashley Martin
PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] How to create a jpeg file through the canvas >Date: Tue, 13 Mar 2001 11:17:17 -0800 > > > > >> understand the documentation, particularly the distinction between > >> postSwap() and postRender(). > > &

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Doug Twilleager
> >> understand the documentation, particularly the distinction between >> postSwap() and postRender(). > >postRender is after the 3D graphics rendering has finished and >postSwap() is after any other composition might be finished. Effectively >postSwap() is the last thing to occur before the back

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Justin Couch
"Alexey S. Kruchenok" wrote: > But what should I do if I wanna apply some image filter like Blur or Zoom to > image produced by Canvas3D in Mixed mode. Do you want to do this to the image that is rendered on screen with the canvas 3D or to the one that is saved to a file on disk? For the former

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Alexey S. Kruchenok
Good (timelocal) >> Ideally, I would like to access and write the data raw, not compressed. >What raw data do you need other than the raster information? It looks >like this code is wandering around in various incarnations based off >stuff from my tutorial. In an effort to promote the code repos

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-13 Thread Justin Couch
David et al, > I don't know where the call to super.postSwap() should be, if it is needed > at all. It is not needed. The superclass postSwap() is an empty method. > understand the documentation, particularly the distinction between > postSwap() and postRender(). postRender is after the 3D gra

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-12 Thread Justin Couch
Ashley Martin wrote: > > does anybody know how to create a jpeg file through the canvas. > Really appreciate comments Have a look at the j3d.org code repository at http://www.j3d.org/code.html There is a simple set of classes available there in org.j3d.ui.ImageCaptureCanvas3D and an associated

Re: [JAVA3D] How to create a jpeg file through the canvas

2001-03-12 Thread João Henrique
The NCSA Portfolio package contains classes for this purpose. Maybe that's what you need. João Henrique - Original Message - From: Ashley Martin <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, March 12, 2001 7:39 PM Subject: [JAVA3D] How to create a jpeg

[JAVA3D] How to create a jpeg file through the canvas

2001-03-12 Thread Ashley Martin
does anybody know how to create a jpeg file through the canvas. Really appreciate comments Ashley _ Get your FREE download of MSN Explorer at http://explorer.msn.com ===